You know what’s popular? Pirates. You know what’s not so popular? Escort missions.
In entwining these two distinctly separate entities in a marriage of unorthodox ramifications, A Sirius Game appears to be skating on thin ice from the onset. Making the escort mission dynamic, a device that lives and dies by the effectiveness of the game’s AI system, is a challenge that has proved beyond the wits of some of the most eminent studios in gaming history, and you might well suspect that the addition of swashbuckling pirates into the mix isn’t quite going to be enough to assuage any presumptuous doubts.