Interview - Stronghold 3: losing a battle, winning the war

Hooked Gamers writes: "Playing Stronghold 3 when it was first released was a frustrating experience and the list of bugs at launch goes on and on. In our review, we concluded the game was simply not ready for release. What caused the game to be released in this state, what happened?

We talk to Simon Bradbury, Lead Designer on Stronghold 3, to find out why Stronghold 3 had such a horrific launch, what has been done so far to get the game stable and what Firefly has in store for us."

Read Full Story >>
The story is too old to be commented.