240°

Anti used sales could kill either Xbox 720 or PS4

With rumours abound regarding next generation Xbox having an anti used game feature built into the hardware, it could spell doom for the console if its rivals don't follow suit.

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Titanz4467d ago

It's a feature that "no consoles" should ever implement.

darthv724467d ago

there will ALWAYS be used sales. People will need them for older systems they want to get back catalog games on. Just like there are still record stores for those who want records or tapes.

See a need, fill a need.

MariaHelFutura4467d ago (Edited 4467d ago )

To tell the truth, in the end it would help the industry. All companies are losing lots of $$$ which can be put back into resources from weasel companies like Gamestop (who rip you off BTW). I think what they should do is kill used games and release games cheaper, like $39.99.

@PirateThom (below)

I completely agree.

PirateThom4467d ago

If companies agree to reduce the price of games and, maybe, keep expansions free flowing for a while after release, they might get away with it... however, they want to have it all. $60+ games, paid DLC, paid subs for each game, online passes and no ability to tade in.

SoapShoes4467d ago

I agree it shouldn't be there, but how will it kill it? So I'm guessing they think mobile phones and tablets will take over because of this? Those don't have ANY used games at all.

Thatguy-3104467d ago (Edited 4467d ago )

Well companies make enough money with the sales they get from regular consumers. At the end of the day, sales from used games aren't benefiting them so if they do implement a feature that will kill used games i don't see how they could lose on anything. There are plenty of gamers that are willing to spent there hard earn cash on developers that offer a great gaming experience. I never had bought used games just for the fact that i don't like buying stuff that are already used. I would be for it if this ever sees the light of day.

manman64467d ago

If you can't afford a game when it release, just wait a few month a the price would be lower than 30 dollars.

lilbrat234467d ago

I for one do not buy used games because most of the time it is not worth it. If a game is $60 Gamestop USED price is $54 a Whoooping $5 saved. Thanks but no thanks.

+ Show (3) more repliesLast reply 4467d ago
Solans Scott4467d ago

I guess online passes aren't enough. I really hope this is just speculation and won't come to fruition.

exsturminator014467d ago

Online passes only exist to combat used sales. Those go out the window if there is no used game market.

kma2k4467d ago

your dilusional if you think that for any reason anyone would stop a charge that make them money. They might name it something else to try to stop pepole from being so pissed off about it, but it will still be there. Probably be called "collectors edition" or "ultimate edition" that will include something else that is on the disc that they want you to pay more for. No company would EVER do away with such an easy money grab!

PirateThom4467d ago

Maybe publishers should try to work out why people trade in games, rather than look for ways to stop them doing it...

Pintheshadows4467d ago (Edited 4467d ago )

They trade them because they are finite experiences. They trade them because it is theirs to trade.

I rarely buy used but if I do it's something i'm unsure of. Something I otherwise wouldn't have tried. I doubt removing the used market would help. The likelihood is I just wouldn't bother playing said game at all so they wouldn't be losing or gaining a sale eitherway. Example; Brink for a tenner used. Barely worth it. 8 maps is laughable. Would I of bought it new for 40 or 30 or even 20 quid. No.

If they do get rid of trade ins and used games and sell games new at 30 quid i'll live with it, but i'm not naive. Business doesn't work like that. This is much more likely to to keep prices up and reduce drops as there would be no used market to compete with.

Majin-vegeta4467d ago

Don't f*** with the people who got you to where you are cuz they can easily take you down.

lorianguy4467d ago

Well I'm sure MS and Sony will see that if they implement this technology then they will lose customers to the other side - unless of course they both do it *Scary thought*

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50°
6.0

Artpulse review for PlayStation 4 - Demon Gaming

Karl writes: - You’re placed in an out-of-this-world environment (there’s a small selection to choose from) and after a quick tutorial of which buttons do what, you’re free to play! Using the motion controllers to combine a variety of shapes and colors (and a bit of freehand painting) you’ll produce beats, synths and…other musical sounds (I’m not an EDM expert so you’ll have to forgive my ignorance on the subject) which will create and elevate the chosen track (again not a huge selection but enough to showcase ArtPulse).

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50°
1.0

Himno review for PlayStation 4 - Demon Gaming

Josh writes: - I am going to cut through all the formalities I normally give my reviews with Himno. Normally I try to go into ever Indie title I play with an open mind, and that was no different with Himno. The game boasts “a non-violent, no death platformer.” That may be true that you do not fight off zombies or orcs. However, the bit about not dying is a load of crap as you will constantly fall into the water as you have no clue where you are going half the time.

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demonvideogame.com
Nacho_Z1681d ago

The animation is nice and it looks like it controls well but they seem to have forgotten to make it a game.

60°
6.0

Mekabolt review for PlayStation 4 - Demon Gaming

Lyam writes: - Mekabolt is very simple in concept. Your gun itself is the mekabolt and shooting enemies allows you to manipulate them in a way to continue on in the stage. For instance, one enemy walks on a platform and by shooting it, you can use it to access higher heights. Another is a flying one that when shot, it falls to the ground briefly, letting the player have a moment to jump atop of it and ride upwards. Figuring out the patterns of the enemies and what their benefits are is the key to success in finishing stages. There’s not much difficulty since each time a new concept such as a new enemy appears, the next few stages are simplified to learn the benefits of that enemy.

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demonvideogame.com