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First-Person Perspective: Innovation Through Stagnation (cg monthly)

It’s 2016. You shoulder off your jetpack and head inside your gleaming, silver podhome in New New York City, Mars and plop down on your couch to play some videogames. Your choice of consoles includes the PlayStation 3, the Xbox 360 and the Nintendo Wii. Each system has a robust digital distribution storefront, fantastic operating systems and an immense library of games. As your robot housekeeper fixes dinner you enjoy a brand new game on one of these old consoles, made by a great developer.

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