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Warhorse's journey to funding, "a ton of pitfalls where we can screw up"

Creative Director Dan Vavra of Warhorse, formerly lead designer for 2K Games' Mafia series, has blogged a developer diary shedding light on the hardship of getting investors.

They had "no office, no company, no money and nothing to show" at the start but a pitch and some pictures. They were "no West and Zampella" and interest wouldn't come easy.

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strategyinformer.com
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