Detailed (but spoiler free) report from our 4 hour long preview playthrough of the game. Our only restriction was the 4 hour time limit itself. We had, and made the most of, full access to the game from the very start through the completion of a number of main quest objectives and side quests including multiple levels of character progression, exposure to all the core game mechanics, large amounts of combat and equipment drops, exploration of the whole areas of initially available game world and interaction with many, many NPCs.
Do you remember the good old days, when video games put fast hack-and-slashing combat sequences and extensive levelling systems first and a deep narrative with memorable characters second? BigHuge Games certainly banked on gamers holding some kind of nostalgia for those titles of yore with their fantasy RPG Kingdoms Of Amalur: Reckoning.
This is hilarious that i would see an article after I went and re-bought the game and playing it all week! I love the QTEs in this game its satisfying, the combat is fluid where you can switch from weapons to magic so easily, the weapons, armor, quests, character customizations, lore, world, voice acting, are all great this game has almost everything you'd need and want from an RPG!
I really wish there was going to be a KoAR 2!
COG writes - The games of the last generation were amazing and the COGconnected team decided to get together to countdown their favorites. The countdown inches to number 6 and the games are starting to get good... real good.
The journey comes to an end.
Would LOVE to see a sequel to this brilliant game. Wouldn't mind a remake for current gen systems either.
I think EA owns the rights to it now. I loved the game as well. A rare gem overlooked.
Went into a cave for a mission...Mission glitches and I can't start the mission or exit the cave...Auto save and manual saves are within the cave....I messed up so bad I quit. Really good game though.
such a great game, shame about the studio.
to produce something of that quality as their first title, just imagine what they could have done with more experience.
this game is pretty shitty... at least on the PC.
clumsy menu, badly made combat, bugs and a feeling the game was made in the 90s (in the bad way)...
try the demo first, the pretty graphics are the only salvation of the game...
My demo is full of screen tearing ........
Is this a sign of a technically challenged team or ( as someone pointed out )
simply OLD CODE ***
Question : Why should they put out old code when the game is almost finished . Does anyone have a suggestion here that might stop me from canceling my pre order .