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Submitted by donniebaseball 1412d ago | preview

Mass Effect 3 Shows Off Kinect Voice Recognition - IndustryGamers

Microsoft announced back at E3 that Mass Effect 3 would have support for voice recognition via the Kinect. At CES, Microsoft joined with BioWare in demoing the software for journalists, and allowed them to try it out for themselves. IndustryGamers jumped at the chance, and after an arduous voyage through the desert (OK, so maybe the ten minute limo ride wasn't really that arduous) the secret demo chamber appeared (cleverly hidden within the Presidential Suite at the Four Seasons Hotel). After a brief intro by the product team, it was time to go hands-on with the software. (BioWare, Kinect, Mass Effect 3, Xbox 360)

PS4OUR  +   1412d ago
i just cant help but think back to SOCOM on PS2 that had the headset with voice commands. I used that thing for the first few hours and then promptly chucked it aside and continued with my controller. Great for those with Kinect but i hardly see this adding anything significant to the game just like that SOCOM headset back in the day.
voodoopickle  +   1412d ago
exactly what i was going to say. really dont feel like yelling at the tv and hoping they react. to me its just a big ploy to get people to buy kinect which if i understand right isnt really selling at all outside of holidays
EVILDEAD360  +   1411d ago matter how many time people bring up Socom it's CLEAR that the Mass Effect implementation is far beyond it.

The demo preview is on Xbox Live as we speak and it looks better than it did at last years E3.

Just the fact of not having to pause every single time to fight through combat was a selling point for me, but I'm definately looking forward to speaking direcctly to the characters. I also dug the fact that you could switch to the exact gun you wanted through voice as well instead of scrolling of using the d-pad.

Without having to use a headset when talking completely adds to the immersion. Kinectimals demonstrated this at launch and Mass Effect 3 will prove it even further.

But, hey it's simply can always just read to yourselves and click a button and pause at least 10 times per combat encounter as like you always had to do in the first two games.

Not me..

Wh15ky  +   1411d ago
I had the same experience with SOCOM back then aswell, novelty quickly wore off.

I used to like using the headset for Manhunt, having to remain silent whilst hiding in the shadows, then a little whistle to attract a lone guard or thug - Loved that game, wish they'd do another.
urwifeminder  +   1412d ago
Sweet looking forward to it.

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