Microsoft announced back at E3 that Mass Effect 3 would have support for voice recognition via the Kinect. At CES, Microsoft joined with BioWare in demoing the software for journalists, and allowed them to try it out for themselves. IndustryGamers jumped at the chance, and after an arduous voyage through the desert (OK, so maybe the ten minute limo ride wasn't really that arduous) the secret demo chamber appeared (cleverly hidden within the Presidential Suite at the Four Seasons Hotel). After a brief intro by the product team, it was time to go hands-on with the software.
The demo preview is on Xbox Live as we speak and it looks better than it did at last years E3.
Just the fact of not having to pause every single time to fight through combat was a selling point for me, but I'm definately looking forward to speaking direcctly to the characters. I also dug the fact that you could switch to the exact gun you wanted through voice as well instead of scrolling of using the d-pad.
Without having to use a headset when talking completely adds to the immersion. Kinectimals demonstrated this at launch and Mass Effect 3 will prove it even further.
But, hey it's simply optional..you can always just read to yourselves and click a button and pause at least 10 times per combat encounter as like you always had to do in the first two games.
Not me..
Evil
I used to like using the headset for Manhunt, having to remain silent whilst hiding in the shadows, then a little whistle to attract a lone guard or thug - Loved that game, wish they'd do another.