Dear Esther gets an official launch trailer.
Consider me intrigued. :)Beautiful music, phenomenal writing, and gorgeous visuals.
Did someone on N4G just say "gorgeous visuals" for a Source engine game? :-D
Lol. Are you implying that the Source engine can't produce gorgeous visuals? Portal 2 looked great!
I agree, portal 2 looked great, but a lot of clowns on this site believe Source is outdated when it's simply not true. Source 2012 =/= Source 2004.
What exactly is this game about?
From their info page "Dear Esther is a ghost story, told using first-person gaming technologies. Rather than traditional game-play the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly uncovered when exploring the various locations of the island, making every each journey a unique experience. Dear Esther features a stunning, specially commissioned soundtrack from Jessica Curry. Forget the normal rules of play; if nothing seems real here, it’s because it may just be all a delusion. What is the significance of the aerial – What happened on the motorway – is the island real or imagined – who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach and the tunnels under the island. Or then again, they may just not be, after all…"
So it basically will be like MYST but just horror centric?
Man I remember when this was just being made on moddb like 2-3 years ago and I tested the versions the team would put out. This mod has come a long way since then and here I am now waiting for the full version.
That this is wholly based on the Source engine. If modders could do to an engine like this at it's current state, imagine what Valve could do being the sole developers of it. Now I know why Gabe says he doesn't want to a next-gen engine, considerably if the potential is more capable than this. The gameplay narrator mechanic is brilliant I'm surprised no developer has tried to implement it one way or another.
none of you cannot like this.
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