Developers of slammed survival horror title Amy have suggested that the game’s negative reception is because of the game’s difficulty, not because of its quality.
I'm sorry, it's not about hard, I welcome hard, "AMY" is just bad, this game giving me headache in the first 20 minutes.
These guys are pathetic.
they really are pathetic, I mean they are saying that it's getting bad reviews because it's hard?? Dark Souls says hello
I feel like there is just something terrible with this statement. So the game is hard? "recommend the non-hard core gamers to launch the game in EASY mode " I mean lets be real here. Not many reviewers actually review a game they are playing on the hardest difficulty. Normally they would do normal or easy just so they can meet their own target review date. I'm not one to trust in reviews, but after seeing that onslaught of low scores and some more footage of then game, I can conclude that this game is utter crap.
This remind me of the hydrophobia devs back when hydrophobia first came out.....well at least they took the time to fix their game.
@nitro Exactly, the sad thing is most reviewers play games on easy. These guys should just stop making games and setup a lemonade stand or something.
@zeal0us I got the "fixed" version on PSN... via PS+... and, honestly, if that game was broken before it must have been in a right state. Truly awful.
@ MAJ0R Demon/Dark Souls are just an exception... the game got a lot of good press for being "impossible" and before long became a "hardcore" choice. There were plenty of other games that WERE hard and got low scores because of it. Look at Spelunker HD which is a brutal platformer that requires you to understand the game over rush everything. Mind you this also got the PSN award as best downloadable game in 2009 too... Eurogamer: "Death is literally everywhere, with every tiny infraction resulting in petty, unnecessary punishment - and progress requires a steely commitment bordering on the obsessive." "I'd say you get used to it, but only in as much that a torture victim gets used to being electrocuted in the testicles after a few hours. You will make progress. Eventually. But at what cost? How important is that full head of hair to you?" Score: 3/10 Gamezone: "Staying alive is anything but easy. Right from the initial second of spawning in the first level, I found myself dying because I figured out (the hard way) that you can't just jump from ledges, ropes or ladders. The little guy is so fragile that as soon as he lets go of a rope that is just slightly higher than the ground, he dies. And let me tell you, you will see him die many, many times. Like Contra had you memorizing enemy patterns, Spelunker has you memorizing level layout. A nearly invisible ditch that collapses when you step over it kills you, a falling flare that you shoot up in the air kills you, a bomb that goes off and you're not far enough from it kills you, stepping on the rails of a mine cart by accident kills you, not making a jump from rope to rope kills you...you get the point. As if that wasn't enough, your air supply steadily decreases; it also depletes faster when you use your fan to get rid of ghosts and can only be replenished by finding air supply canisters. It wasn't until my tenth try of the first level that I actually managed to progress further down." "It's not that I don't like tough games, but I prefer them to be challenging rather than unfair." 4/10 Playstation Magazine UK: "The game certainly doesn't make things easy for you." 5/10 Several other of the low scores off metacritic don't have an article anymore, but almost every review mentions it's a hardcore game and it gets punished for that in almost ALL OF THEM. Now heres the same game they're complaining about on an even harder mode than was originally included. http://www.youtube.com/watc... As you can see it definitely can get mastered and isn't in any way impossible... but several sites did mark it down for being hard and just because one super popular game got a high score doesn't mean the ones niche groups care about will get the same treatment.
Nice try devs but you gotta hold your hands up here, the game came out of nowhere (which is always a bad sign) and it was very hard to find gameplay footage around release ( i wonder why? ) and even previewing the game on psn store shows clips from fmv,s... nothing like what the game is...
"hard" What a silly excuse! The game is just BAD! It looks and plays horrible! Never have I seen so much screentearing! Also the fact that they went from PS3 exclusive to multiplatform and charging us PSN users more is pathetic to say the least.
Nah, it's just bad.
Just look at the videos, its bad.
Yea.....Hard to enjoy
Scores of 6-4 you might be able to argue that reviewers "didn't get it" but with 2-1? That's game mechanic flaws and programming bugs. Major bugs. The only real question, as I've put out before, is how reviewers got hold of something so obviously gimped and not make any mention whatsoever of such in previews.
Previews are generally not reviews. They'll not point anything negative out if they can help it, for good relations... it's important to read between the lines for a preview. Phrases like "come release it should", "improvements could be made" and "interesting use" should throw up warning signs.
also the preview bits shown to the gaming sites could have been poured over to be flawless unlike the full release
Dark Souls is universally considered hard and it sure didnt receive the same reception as Amy.
The only hard thing about Amy is actually watching it.
If only being hard would make people give games such low score then demon souls and dark souls would have horrendous scores. camel beat me to it lol
I had a steak that was hard, but it was bad too, just like this game.
I thought Demons/Dark Souls and Radiant Silvergun HD are some of the most brutally difficult games of all time but their quality is astounding. Amy just plain sucks.
You tried to screw us by jacking up the price... so we say "enjoy your games reviews, devs"
Demon Souls/Dark Souls are HAAAARD...But awesome..they got high scores...Amy just sucks. Period. The developers need to just accept they made a crappy game and go back to the drawing board.
I hope they see these comments..so they know that excuse is NOT working.
Demon's Souls was ****ing hard and people loved it for it.
Yeah, it's "hard" in the sense that it's almost impossible to play due to clunky controls, atrocious AI and a downright painful save and checkpoint system which forces players to repeat entire sections or backtrack a couple of hours. D:
To me, they just lost more credibility by saying this. Also, is it just me or was the static thing one of the most annoying things on Earth?
No, it is bad. This is my review I left in the N4G forums.
It's like Vampire Rain all over again.
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