Erik G of VideoGameOlogists.com writes:
"I honestly would like to see games with either more complex morality systems, like what Bethesda does or something done in game like Fable and Red Steel. I think the point of a karma system should be to create a more realistic world that reacts naturally to the actions of the players, instead of being an obvious cause and effect. Video games are at the point now where there doesn’t need to be the illusion of choice. Games like Uncharted 2 show that a completely linear story doesn’t need have a karma system to tell a great story and other games like Deus Ex and The Elder Scrolls have really shown us how playstyle really matters in a game in effecting the world around you."