Battlefield: Bad Company will change the way we play games, according to EA. GamePro speaks with Kerl-Magnus Troedsson, the senior producer for February's Battlefield: Bad Company.
GamePro: Bad Company uses destructible environments, but how do they affect strategy and gameplay?
Kerl-Magnus Troedsson: I've said this before and some people are skeptical but the tactical destruction in Battlefield: Bad Company will change how you play shooters. It fundamentally changes how the second to second action between players plays out. E.g. there is no more cover. An enemy shooting at you in a window and then taking cover behind the wall when reloading can be taken out by tearing down the whole wall. All you need is the right tool for the job. Tanks can drive through forests and hence stay off mine littered roads. Stay tuned for the demo to get some hands on experience to see what I mean.