Blast From The Past: Metroid Prime

"Dealing with any franchise is going to be a tough thing for any developer to take on, you have to adhere to expectations from long running fans, you have to make sure nods to the franchises past, or its future, are there, you need to engage fans without boring them by retreading old ground; honestly the list of daunting requirements is inconceivably huge, but imagine that franchise being one of the longest running in gaming."

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