Indie developers BeerDeer games have announced their first 2D Action RPG Nyrthos. Yolanda Green is the first journalist to interview them about their game.
In our modern society most entertainment mediums have become less and less meaningful. Often there is only one goal: get as many supporters as possible, by any means possible. Chasing numbers and cash and fame has become prominent.
With an extraordinary influx of social games, flash games and games that are simple yet addictive and only played to pass the time, games have become less about taking the players on a journey and more about acquiring as big an audience as possible.
We see many astoundingly coded games that have a bigger focus on how “good” the graphics can be and less about how captivating the story can be. Storylines suffer and are sacrificed because there possibly isn’t enough time to make all aspects of the game equally as good.
This week while sifting through press releases I stumbled across a seemingly average press release about a game I’ve never heard of before. It was everything but ordinary. Reading through the press release I discovered a rare honesty and true passion for game development from the BeerDeer games team.