Observations and speculations on how Wii U can sustain the gaming revolution the original Wii started. Full analysis by John "Black Luigi" Lucas.
what revolution? the wii is good for some games but most of the time inaccurate for most. i see the wii u having a harder time than the wii. the wiis success was due to a lot of special circumstances. the wii was launched at a time when it was the cheapest new console on the market where it costed 3 times less than a ps3 and 2 times less than an xbox 360 in a majority of the gaming market. the brilliance of the wii also was and is a curse and a blessing at the same time where the casuals love it but most hardcore hates it and it is more evident after the novelty have worn off. the wiimote isnt too accurate and morely relies on gestures but the casuals dont mind because theyre having fun and the hardcore sees that point soon after which is why the wii is in the situation it is now. sales are way down, hardcore games dont sell on the wii but the stern fanboys still bite. the wii motion plus was brought into the mix to make the wii a bit more accurate which was a great indicator to the fans that the wiimote is inaccurate upsetting a lot of fans knowing that the system was incomplete from the start. the 3ds will be going the same route showing that a nintendo device is once again incomplete because of the lack of a second slide pad needed to play most games. i see the wii u going the same path of being an incomplete system because the controller isnt ergonomically made for comfort and doesnt seem good for long periods of gaming
"Blah blah blah I want my Daulshock 4. Innovation? Who needs it!?" "the controller isnt ergonomically made for comfort and doesnt seem good for long periods of gaming" If you would READ, you know, do some RESEARCH, then you'd know the controller is comfortable to hold and even light-weight. But no, f course you wouldn't know that because fanboys haven't done any looking into the matter past the E3 conference. And stop making excuses. The Wii won because it had the most mass-market appeal. It's as simple as that.
Ooooh stfu Shok, looks like nintendo has you Whooped because your defending a console that is 6 years late, will have no games except games that are on other consoles, Massive stupid gimmicky controller that will be stupid expensive to replace and just has a bunch of problems already, even devs are having trouble with it. besides your whole DS4 complaint crap is void because the controller works great, try using a wii controller for anything action oriented, it fails, even for most games not made by nintendo it fails. Tsunoku vs capcom is made so difficult to play with those dumb controls your forced to buy a classic. if the wii-u would have an advanced version of its classic controller as a standard controller i wouldn't mind that the console is so late.
@Tanir "because your defending a console that is 6 years late" Um, no sir. 6 years ago, console generally weren't doing NATIVE 1080p and 60 fps. This belief that the Wii U is only AS powerful as the 360 and PS3 is a false delusion you fanboys concocted lol. Many devs like Crytek and EA said that it's a real next-gen system. If you're going to argue with devs then go ahead and look foolish lol.
Another day, another disagree for Colwyn, the super troll fanboy machine. As much as I prefer conventional controls (I am more like a nes 8 bits player), the Wii U will probably sell better than any other competitor just like the DS did, Wii did and the 3DS is doing. Do you know why? As much as you don't like it, the Nintendo franchises are extremely popular and Nintendo is really trying to improve overall gameplay delivering something different.
@Shock To be fair, rumors have suggested that the WiiU will be more powerful than the PS3 (which was technically more powerful than the 360, just difficult to develop for). The question is by how much. Some have said not a great deal and others have said the amount is significant. So no matter what, it WILL be better than what we have out now. I truly think core gamers should at least TRY the Wii U before they judge it.
What Revolution? The Revolution that forced Microsoft to go Kinect & Sony to make that Move. The Revolution that had people who would never videogames start to play videogames. The Revolution which dismantled the graphics race & relegated HD to a trite marketing point. The Revolution which single handedly kept the videogame industry from crashing due to revenue Wii & DS was bringing in. The Revolution which changed the game forever & changed the way we play. Wii's success was solely because Nintendo used foresight & insight to see what was going wrong in the videogame industry. DS was the litmus test for Wii. And everybody thought DS would be destroyed by the PSP. On paper anyone would think that. But Nintendo was smart & knew how to position their system to an untapped unserved market. They ALSO knew how to resurrect the players who left gaming behind. Who was thinking about making brain games in 2003? Not Sony. Touch Generations touched generations & Nintendo had the first signs that they were headed in the right direction. Nintendo knew controls were getting convoluted. They started the gamepad we know today in 1983. They started that 'gamepad in palms, controlled by thumbs' format with the Famicom/NES. They also started most of the evolutions of that standard through the SNES, N64, & even Gamecube through the functionally wireless Wavebird. But all those buttons & sticks were too much for those not grounded in the gaming world. It was prohibitive to new players. In comes the game-changing Wiimote. It could be anything & everything all in one simple design. You had the old control in 2 ways. Turn it to the side & it's the NES all over again. Add a nunchuk & it's what I call the 'broken plank' style. Like you took the original game plank (controller) & broke it in 2 so both hands can be relaxed at your side during play. Wiimote was a light gun, a traditional control, & a motion control all at once. So many uses could come from such a design. And Wii also changed gaming interface. The Wii Menu layout has been co-opted by so many electronics designers. Console size & power usage were also a factor in its success. The console did so many things right that it outpaced every record the PS2 ever made. PS2 being the best-selling home console of all time. To do all this, to price it the cheapest of the 3 competitors, & to make profit from day one shows Nintendo's detailed planning. Wii only stopped because Nintendo stopped it. They stopped the console prematurely. They stopped pushing for the Revolution on the Wii front. And my article gives a vision to how Nintendo can have Wii U continue Wii's work. I have been floored at Nintendo's decision to stop Wii before its time & there must be some kind of plan behind this. If Wii U is put out to slow down Apple's gaming aims as well as pick up the remnants that Wii couldn't quite get from the 360 & PS3 (due to 3rd party obstruction), then it all makes sense. Hardcore? I wrote an article about that self-proclaimed group over 3 years ago (The Hardcore Casualty). The "hardcore" missed the point & that's why after 6 years the 360 still can't top where the PS2 was in 6 years of its life. Much less the PS3. Both are around 60 million in worldwide sales. Microsoft & Sony were not paying attention to where gaming was headed & they're spending the rest of this generation trying to catch up & get enough returns for their R&D investments. Whatever Nintendo does they cannot, they MUST not throw away what they achieved with Wii. Wii U must continue & improve upon what the original Wii started. I hope the lessons from the recently-saved 3DS shows them what they need to do. John Lucas
'Nintendo knew controls were getting convoluted.'. Convoluted sounds like a description of the Wii U controller.
"i see the wii u going the same path of being an incomplete system because the controller isnt ergonomically made for comfort and doesnt seem good for long periods of gaming" You sound like you designed it... also you've obviously not read and article from ANYONE at CES/E3... everyone said it was smaller than expected and very comfortable to hold... I've seen some of your other comments, troll. You miss out on a lot.
Sony must have one heck of a schlong, cause you keep riding it.
@ SHOK " This belief that the Wii U is only AS powerful as the 360 and PS3 is a false delusion you fanboys concocted lol. Many devs like Crytek and EA said that it's a real next-gen system" i remember a lot of developers saying that the nes 3ds is as powerful as a ps3 and xbox 360. so powerful infact that they claimed they didn't need to change game engines in order to suit the 3ds hardware. this is merely proof that developers aren't always a reliable resource. you, sir, are a sheep. if you are truly a nintendo fan you would know from previous track records that nintendo releases inferior hardware in comparison to sony products technologically speaking. the n64 was released 2 years AFTER the ps1 and needed upgraded RAM to play the decent games. it also used cartridges which was inferior to the CD format. the gamecube was released 1 year after the ps2 and lacked DVD playback and sufficient media storage for most games. the wii has shoddy control scheme, lacks sufficient media storage, proper online infrastructure, and quality game library for the core and hardcore gamers. the 3ds is as powerful as a 7 year old psp. a sheep like you believes that after knowing about nintendos track record they would release anything that would be seen as a viable technological upgrade for its time. the wii u isnt even planned to have dvd playback or blu ray playback which is just ridiculous
You're talking PRO-SONY, and ANTI-NINTENDO, on freakin N4G, and you manage to get 4 disagrees and 0 agrees. You have to be flat out STUPID to accomplish that LOL! That's all I gotta say, no need to refute your foolish arguments.
Um, small thing, Colwyn. The videogame business is an ENTERTAINMENT business. Not a technology business. It is an entertainment business that makes USE of technology, yes, but it is still an entertainment business. In the entire history of game consoles, it has usually been the WEAKEST console that ends up winning the race. PS2 weaker than Gamecube & XBox. PS1 weaker than N64 & dual-core Saturn. Genesis being weaker than SNES gave Nintendo a run for its money for awhile. NES weaker than Sega Master System. Atari 2600 weaker than Intellivision. And the biggest examples go to the handheld fights. DS weaker than PSP. Game Boy MUCH weaker than Atari Lynx & Sega Game Gear. And soon, 3DS weaker than Vita. Don't get so caught up in technology when it comes to gaming consoles. Consoles by their design are not, have never been, & never will be the cutting edge of technological power. Their aim is to be 'good enough' & deliver gaming entertainment for masses to enjoy. This is not, I repeat, is not a technology bsuiness. It's an entertainment business. John Lucas
what the fudege
That was one of the worst written articles I have ever seen
What if Sony made this
If Sony made the Wii U all the people on N4G who hate it will think its the best console ever
yes, that's true and we would see 20 articles with many agrees that it is... but since this is Nintendo's console, there we'll see many hate..
i couldn't say it better. i gotta say that the Wii change the way people play games but it lack the support most of the big third multiplatform titles. with the new console all they need to do is make new ip and an online experience thats on par with that of the PS3 and Xbox360
Have to agree with u here! I have a friend at work that use to always bash people that plays the wii but he went out and bought the move though...
You already know @Pikajew
I have seen it all, folks. The comment section on this article is the worst that I have ever seen. Some of you need to get lives and grown the **** UP FOR ONCE!!
I've been pretty indifferent towards Wii U, up until recently. I've begun warming up a bit to the Wii U with the reports coming from CES. But still, I couldn't care less about the horsepower of this system. I am more interested in the software, and content this console will offer. And on that front we are still in the dark. I don't fall for hype, so until I see more of the offerings, consider me not sold on this console yet. I for one thought the Wii's successor while being HD, sure, would have further explored the motion control frontier. I thought Wii U would have taken all the weaknesses of the Wii and just improved upon those. Online infrastructure being probably the only real place for much needed improvement. Adding more accuracy and modes to Wii Sports with online would have me sold again. I mean I honestly can't play a FPS with Dual Analogues anymore, it feels archaic. SS for all its flaws still nailed controls down beautifully. I just wish the rest of the game was as well implemented. But the thing I am trying to stress is that, Wii took a giant step forward, and Wii U looks like it is following a model of 360/PS3. Who the hell plays follow the loser? But whatever the case is, it looks to be backwards compatible with the Wiimote and all so that's good. But I love Brawl, and I can't see how I can play a Smash Bros. game with that Wii U controller, but we'll see. Again, it will all come down to software. That will determine everything. Not the tech, not gimmicks, the games.
Great comment, Arius Dion. Especially those last sentences. It deserves repeating. Arius Dion says: "Again, it will all come down to software. That will determine everything. Not the tech, not gimmicks, the games." John Lucas
Thank you. But I must also commend you on a very well written article. I too was quite disappointed when Nintendo decided to unveil the Wii u. I thought it was too soon as well as a sign of their abandoning of not just the Wii as a platform but as a philosophy as well. I still am not sold on the system. The content will be the determining factor, not just for me, but the many diverse Wii gamers as well. I'm like the jerry McGuire of gaming right now. 'Show me the gaaammmeess!'
Something people really need to do is read a whole article before they come here and start quoting things. The first missed quoted information im tired of hearing is that early reports of the 3ds power put it on par with the 360 and ps3. And no one ever said those exact words, it was more like the 3ds can reproduce graphical effects seen on those consoles better than the wii ever could. The second misquote is that developers were claiming that Wii U will be 50% more powerful than ps3 & 360. The articles around that time said 2 things, that the gpu puts it on par to be about 4-5 times more powerful than the current systems and then that the Wii U will have 50% more processing speed than the current HD systems... that does not mean the Wii U is only going to be 50% more powerful people! If most people on here would do a little research on the gpu comparisons between the 360 and any possible chip that the Wii U could be based on would prove that this system is some levels above the 360 & ps3. When the Wii U launches there will be a notible difference in graphic quality from the current systems for certain... but as usual it will most likely be a first or second party game that showcases what the Wii U can really do though.
i hope nintendo have re-designed the entire look of the console by e3 2012, because it looks rubbish at the moment. They need major 3rd party support. They can't rely on a few 2nd part devs like retro, i mean, remember rare? They need all the multiplatform games, and exclusives from 3rd parties, not just in-house.
And this is one of my main problems with how Nintendo is seeming to just rush into Wii U before Wii finished its job. Nintendo & the 3rd party establishment for historical reasons & strategical reasons will never see eye to eye. If the best-selling console of the 7th generation (Wii) didn't entice them to come over, then there's nothing Nintendo—can do even with outright payoffs—to change that outcome. Wii U won't be any different. What are those historical reasons, you may ask? After America destroyed the videogame market it started in 1983/1984, Japanese Nintendo came in & resurrected it in its image through the NES. They rewrote the bible on how videogame business should be done. Before 1985 there was a glut of poor software on the market, too many competing machines divvying up the market, too many rushed consoles trying to cash in. Nintendo reigned in the independent 3rd party developers by instituting a '5 games a year' rule. This was partly done to foster higher quality software for reassuring both buyers & retailers but more importantly it was there to control & command the profits & influence of 3rd party developers through their strict "licensee" policies. To be a "licensee" of the wildly popular Nintendo Entertainment System, a developer had to pledge allegiance to ONLY Nintendo AND submit to that '5 games a year' rule no matter if the developer could financially survive on just 5 games a year. Not only that but the 3rd parties had to pay a 'licensee' fee just to be able to be a part of the NES, they had to order at least 10,000 cartridges for print regardless of whether they would be able to sell or not, Nintendo controlled how the 3rd party games were priced, & Nintendo inspected the games to censor or change any content deemed unacceptable. Nintendo was the Father & the NES was his House. The 3rd party were The Kids who as long as they lived under Dad's House had to abide by Dad's Rules. These rules in response to the irresponsibility of the Atari era & the 1983/1984 market crash led to some of the best games in the business. Mega Man, Castlevania, Bomberman, Ducktales, Ninja Gaiden, Metal Gear, Final Fantasy, River City Ransom, Skate or Die!, Super Spike V'Ball, Blaster Master, Tecmo Bowl to name a few. The 3rd parties were forced make each of those games count so they would be able to make their money. But Nintendo's control was stifling. Work with Sega & their Master System & you're locked out of the hottest thing going in videogaming, the NES. Try to get around that 5 games a year rule, Nintendo got that 10NES lockout chip to disable ya. Try to short-circuit that chip, make your own cartridges & sell them on market in a end-run around Nintendo & get shut down in court. Even in the 1990s SNES era when Sega Genesis seemed to be a way out, the 3rd parties noticed that Sega wanted to be Nintendo in the worst way possible. It was newcomer Sony & its PlayStation that opened the escape hatch from Dad's House. And The Kids have only been back on their terms ever since. (continued in part 2) John Lucas
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