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Why Final Fantasy XIII just didn't work

On January 31, Square Enix will release Final Fantasy XIII-2, a direct sequel to Final Fantasy XIII, which the developer shipped several years ago to mixed reactions. Some fans adored the game's gorgeous aesthetics and flashy combat; others cursed Square Enix for daring to defile their beloved series.

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Godmars2902107d ago

It also went wrong with NPCs. You only ever see people once or twice, where if they are shown a second time they're often killed, usually with not even any direct involvement by the characters. This is especially true of the henchmen who are only defined by the most shallowest levels.

I keep asking why when you're fighting the literal main bad guy of the game 3-4+ times, you have to off Cid as soon as he says hello, two potential villains get wholly wasted.

FFS, the Turks were far more memorable well towards the end of FFVII than the boobie glasses lady half a heart beat she gets capped in an act of pointlessness.

WombBat2106d ago

that wasnt the only bad thing about it to me let me read my list.

- female character as main
- no towns and npcs
- no intuitive battle system
- annoying characters
- music not as cool, catchy, and epic. more girly
- linearity
- ambiance and feeling(felt more like phantasy star online)
etc..

iamtehpwn2106d ago

Female as the main character? Not only is that sexist, but you're also saying that FF6 wasn't great either. Thats nonsense.

Megaman_nerd2107d ago (Edited 2107d ago )

The comment section was more fun to read than the main article because the author is just saying what people have said a thousand times already. But the truth is that FFXIII has more flaws than just the restricted linearity....

Anyway, it seems these FFXIII debates are taking place everywhere and not just in N4G. Even on gamefaqs there are a couple of threads with people talking about why FFXIII sucks while others are defending it. This is the first time I've seen the FF fanbase so divided since FFVIII. XD

AdmiralSnake2107d ago

FF13 was a good RPG in my opinion, there's a lot of potential with the Universe and the Characters also. By the way FF13-2 ending seems it will be played in with FF13 Versus also. Lightning is supposedly plays a huge role in the Fabula Nova Crystallis.

Ehhh from everything I've read, people wanted more explorations and an open world. After I've read the story, and also played the game myself, it being Linear made sense to the story in my opinion of course.

I personally like the Characters and the Universe also, I just think Square went about telling the story and unfolding the world all wrong though. You find out a lot about the story and characters when you read the Data log, however I'm pretty sure most people didn't do that. There's a lot of background story to FF13 believe it or not.

So far my issue with FF13-2 is the whole monster thing, kind of reminds me of a Pokemon battle of switching etc. Honestly I would prefer the traditional Character party.

Also another thing that pisses me off is (Spoiler alert) with the way they ended the game. Supposedly the ending of FF13-2 is incomplete and to unlock the full ending, you need to buy the DLC.

Although to be fair, square was never really good at ending the storyline in any of the Final Fantasy games lol.

ElliePage2107d ago ShowReplies(2)
Derpy2107d ago

I agree with the article. I play RPGs for a little escapism from reality. For a game to do that, I need to feel like I am someone else in a completely different world. The boring corridor fighter that is FFXIII fails at this on every side (for me anyway.)

I have played every Final Fantasy except for 3 (my personal favorites being 6, 9 & 12) and FFXIII is the only one that has failed to make me feel like I've visited a new world.

I really don't want to end up wasting another $60, so I am approaching FFXIII-2 with caution.

Unlimax2107d ago

The answer is . . . XBOX 360 !

Unlimax2106d ago

No i'm not trying to be a sony "Fanboy" .. This is the truth , Deal with it or get out of it !

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