The new boss of SCE UK has told MCV that the company should have sold more PlayStation move units in the UK than it has.
then we are the move required games? a MediEvil move required game would be awesome
There already is but it's on rail wouldn't really call it a true Medievil game, but none the less it's a fun game I agree though we do need some games for it and i'm not talking about games that have it supported, i mean full out exclusives. They gotta hurry up with Sorcery, those are the type of Move games i want to see
that Medieval moves : deadmund quest , nothing to do with MediEvil the franchise , i want another Sir Daniel Fortesque adventure
Sorcery is a must. There also should have been Sports Champions 2 by now. No excuse for that.
Sport Champions should have Online mode.
^^Weird. I'm having a great time with Move and I'm not interested in Sorcery in the least. Looks like a six hour Harry Potter simulator...without Harry Potter's deep story and characters.
they should try a bit harder to incorporate move only features in their games. Thing is that they obviously wouldnt want to sacrifice traditional controls either. Which is sort of how they are doing it now. Move as a control option but not a mandatory one. im sure it changes the flow of the game so not every game would benefit from such changes. Sports games and dance games and maybe a star wars game for move. In fact, that star wars arcade game sega made could do nice with a combination of move elements (like when dueling DV or boba fett) and controller ones (flying and other fighting sequences). More light gun games such as virtua cop (where did that series go?) and time crisis etc. There are lots of ways they could use move but to me they were more about releasing it to compete with wii/kinect than actually dedicating some time to making it work outside of existing games. Becoming the power glove of this generation when it is better than that.
Sony has kind of left it on the back burning at the same time as implementing it in everything. So it's supported but not publically. They need to market the hell out of it. Sony did make a smart move with Bioshock Infinite which will support Move, 3D and come with an exclusive copy of the original Bioshock(with Move too? Seems pretty much confirmed) on the bluray disc. Side question: Is Bioshock Infinite supporting Multiplayer?
Kind of LATE again SCE, not surprising, sounds like the PSP push from back in 2009, when it was too damn late for that portable, although I have to admit, the thing still selling even if it almost has no games, it's surprising... hoping to see more games so I can justify a purchase :)
Everybody Dance is a pretty fun game with the move. Though it's more like party casual gamer kind of thing. We need more games that put emphasis on the sword fighting you'd see in sports champions. remanutd55 I have no idea why i made this a reply to your comment. sorry, an act of stupidity. hopefully a mod can fix it.
Move is was pretty bad, One game that seems it be utilising it effectively is upcoming Sorcery..but poor mans looking fable is not going to make people buy a wii motion plus rip off. Same pretty much goes for kinect hundreds of garbage kinect games..but the only difference is MS is making a killing off the casual audience... to MS its a huge success and it is. Kinect just pooed on Move. But again is there a actual game that utilises it effectively? Perhaps that upcoming Fable the Journey game... With nintendo Wii. The wii mote is centric to your gameplay experience from zelda to mario you actually use its motion capabilities. With kinect and move its just a silly gimmicky add on. Seriously move fps with the attachment awful just awful.
Idk know if it's a poor's man looking Fable, but I liked the version showed @ E3 09? the one with the kid that becomes a rat :lol: that was damn good, now it's totally different :(
Have you seen the latest Fable? It's a poor man's Sorcery, at best. And I KNOW you're trolling and/or being ignorant when you say Move for FPS is bad. (Being left-handed, I, myself, find it awkward, but such is the life of a Southpaw.)
WOuld love for a game like RYSE to come out on his, except it wasn't scripted due to lack of a controller like Kinect
what do you mean by scripted ?
the actions on screen were being "acted" out by someone on stage to make it look like someone was playing the game but they really weren't. Here's an example: http://www.youtube.com/watc...
I forgot about this thing.
No Skyrim Move support was fail in my book if Sony wanted to push Move. That game has Move written all over it.
unfortunately that game also has microsoft money written all over it.
Disagree. Skyrim is about using both hands, which means you would wield two move controllers for performing your swinging and casting actions. But, if you do that, you lose the ability to move freely since you would not have an analog stick. Furthermore, without two analog sticks, you lose the ability to look around as well. Edit: Let me explain my reasoning a bit more. The purpose of using Move controllers is to give the player the feeling of immersion, which is done by utilizing their arms and hands in a manner mimicking what you would do in the game. Example: When I swing my right hand with the move controller, my right weapon would swing. When I make a spell-like gesture with my left hand with the move controller, my left slotted spell would activate. Now, in order to do this appropriately in Skyrim, you would need two move controllers, one for each hand. But, in order to do this, you would need to give up both analog sticks. Now, you may be thinking, can't I just use my left and right-hand move controllers to also move? Sure, we could work that out. Perhaps when the controller trigger isn't held down, your left hand controls facing and your right-hand controls forward and backward movement. But, think about how this plays out when in combat. I'm going to have to manage my trigger presses and move position to then switch based on which hand I need to attack with. Furthermore, if I'm playing a sword and board character, I'm going to lose one of my primary move options because I'm going to be defending with my shield the whole time or using it to bash. The over complex system makes for a very poor and not at all user-friendly system for managing one's character. This wouldn't immerse a player, it would over complicate something that already has a controller that makes it easy to perform all of these actions. There would be absolutely no benefit, all negatives.
its already been done with kinect on the PC
Switch "with" for "than" and you'll be on the right track.
The funny thing is Move is the most game centric out of the three Wii-mote, Kinect, and Move. The biggest problem with Move is that Sony didnt think of the casuals first as their competitors did..... personally i dont have a problem with move it just needs more games that cater to its strengths
Are you serious? I can see your comment making sense if it was just between Kinect and Move, but...
Must admit Sony. Apart for a few released and updated games with Move, we've hardly seen any Move content. And while Kinect seems to be spewing out some rather pathetic Kinect titles, developers are still releasing something :/
That's fine, just don't do what Xbox is doing with there motion sensor.
I'm all for more "support" as long as its games like Sorcery or Sports Champions. However if its random crap after random crap with a good title here and there like Kinect, then no. I rather have sparse really awesome titles than that.
haters gonna hate, keep it hardcore Sony.
There the only company who are still core these days Yet most gamers treat them like crap....they do this stuff for us you know. Them having more of a focus on core games and the PS3 is better then the motion controls, least it didn't go the same way as Kinect.
Sony need to push Move a bit more. I haven't really touched Move since I completed Dead Space Extraction. I did replay some levels in Heavy Rain and the move remote worked well.
i bought move day 1, along with sport champions, which i really enjoyed. i had a lot of fun playing with it, but didn't play a lot. as always, too many games being released, all the year, you can't dedicate enough time to every game you own. later, the american pool game, Hustle Kings, (which is HUGE and one of the best psn games, with incredible 1080p graphics, you have to see it to believe),with online play, trophies, for a few $, has released an update, which added move support. being a pool fan, i was a bit disappointed , it just didn't work like in real life. i don't know if little big planet 2 move pack is cool. i had troubles with my network switch, ps3 keep staying in NAT3 type, which some games don't like. i can't play LBP2 online. because of that, i stopped playing lbp2, and didn't buy the move extension. i need to replay killzone 3 with the move and navigator, after the community feedback. by the way, does anyone know how to get a NAT2, when you are in NAT3 ? i followed so many tutorials, changed so many things in my internet modem, port forwarding, etc, but it doesn't change. i would appreciate any help :) haven't been following the recent news and new games for move, honestly. So, Guys, what are the best move games every player should have, besides Sport champions, and start the party, which i bought, as well. ? thanks in advance for your feedback ;)
This is what happens when you release and abandon a peripheral. I think Sony needs to dedicate smaller teams to producing games for the move. I would love to play some exclusive content on move (not the tacked on stuff that is out there for the shooters). Give me something specific for the controller. Move sports 2 would be nice. <CW>
Sports Champions 2 with online play please.
I hope they are working on The Fight: Lights Out sequel great motion boxing game, very accurate.
Make a few light-gun games with KZ level graphics and destroyable environments and I'll be happy.
The problem with Move is that 3rd parties are waiting for it to sell more and because of that it isn't selling as well as it should. What I think it needs is for Sony to release a AAA 1st party game for it that really shows what Move is capable of. Sorcery is a start.
# Virtual_Reality Oh dear Lord, that would be great!
bushido blade like game with online play, skyrim like game, sports champions 2 with online play, etc. Those 3 games alone along with good marketing would get people talking. Maybe they should have been working on this about a year ago when we first started mentioning it though. I do not think it's too late yet though. Funny they showed all these cool tech demos. One where you can accurately chop off the limbs of a dummy with the Move, but they don't do anything with these ideas. Or they release something cool, don't advertise it, and wonder why it doesn't sell.
Sony, it is quite simple ... if you want Move to sell better you need to make compelling games that "REQUIRE" move. All the Move supported games do little to truly entice consumers to buy it. Giving consumers an authentic Move required game that has mass appeal is a step in the right direction.
Well they don't make any Move dedicated games and major titles like BF and COD don't support it. Restance 3, KZ3 and MAG support isn't enough. *Although Move is awesome with KZ3*
Move hasn't moved.
Need more games, and reallllly should have built Move with analogue sticks. It's still a good fun piece of kit though, it's just I rarely dust them off to play with them!
Well it sounds as if Sony admitting that move is a failure. It has been statednin this thread that Sony should've have followed the blue print od nintendonand ms by marketing it to casual gamers insteadnof hardcore.
sigh sony did not abandon move, they have released more games than kinect has, especially hardcore games!! Trust me most of them ar better quality then kinct games where they get praised for being inaccurate, was playing on kinect sports and its allmost just as bad as wii sports, kinect can't tell when you are twisting your arm for bowling, its idea of movement is off, the softer you throw stuff the futher it goes and the list just goes on. what sony need to do is market the hell out of move, looks like afer a year and a bit that 500m campaign really did pay off, loads of kinects have been sold now, which think is sad because from what i've seen its a gimmick compared to move
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