Phillippa Warr of Hufftington POst writes:
Gaming inventories are both a blessing and a hideous curse.
Let's dispense with the 'blessing' part of this quickly. Inventories exist to allow the player freedom to collect all manner of gubbins to aid them in their quests. Developers usually put a limit on said inventory (be it weight, quantity or some other measure) to force the player to specialise in a skill or to play strategically instead of becoming monstrously overpowered. All very useful stuff.