Looking Ahead (CG Monthly)

Now that we’ve all had plenty of opportunity to read over Best of 2011 lists from every publication caring to compile them, the first week of 2012 seems like an appropriate time to do a neck-twisting look back at the year just passed and forward at the one to come. 2011 was either a landmark in quality game releases or 12 months of atrophy depending on who you ask (I’d lean toward the former view) but, regardless of your own perspective, now’s the best time to look ahead and see how the recent past could — and should — affect 2012.

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