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Super Mario 3D Land (This Is My Joystick)

Us poor 3DS owners, eh? We’ve been forced to scoff down token-gesture ports from third-party developers for most of 2011, with rare gems scattered amongst them. With very few games truly deserving our cash, and well, very few games period, we’ve really only had an Ocarina of Time re-release and an excellent launch-day port of Super Street Fighter IV to shout about since the console hit shelves.

Well, after waiting for the third-party developers to do something noteworthy, it seems that Nintendo finally had enough and decided that if you want something done right, you’ve got to do it yourself. Between the back-end of November and the start of December, they finally released the two jewels in their 2011 crown, the first of which was Super Mario 3D Land.

Is it platform-saving goodness or is it simply too little, too late?

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