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Ken Levine on the Storytelling Craft of BioShock Infinite

Gamasutra: The original BioShock stands as a sterling example of environment-as-character. The city of Rapture, with its mad scrawling on walls and atmosphere of deteriorated grandeur, told the story as much or more than the audio logs salted throughout the game, or the radio conversations with supporting characters. The strongest character in the traditional sense in BioShock, city founder Andrew Ryan, was mostly a disembodied voice.

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WrAiTh Sp3cTr31726d ago

Bioshock's story made 99.9% of other games seem kindergarten material and then those games try to get a movie on the big screen, it's silly, lol. If any video game should be made into a big screen event, it's Bioshock.