Try our new beta! Click here
Submitted by tiffac008 1422d ago | interview

Ken Levine on the Storytelling Craft of BioShock Infinite

Gamasutra: The original BioShock stands as a sterling example of environment-as-character. The city of Rapture, with its mad scrawling on walls and atmosphere of deteriorated grandeur, told the story as much or more than the audio logs salted throughout the game, or the radio conversations with supporting characters. The strongest character in the traditional sense in BioShock, city founder Andrew Ryan, was mostly a disembodied voice. (BioShock: Infinite, Industry, Irrational Games, Kevin Levine, PC, PS3, Xbox 360)

WrAiTh Sp3cTr3  +   1422d ago
Bioshock's story made 99.9% of other games seem kindergarten material and then those games try to get a movie on the big screen, it's silly, lol. If any video game should be made into a big screen event, it's Bioshock.

Add comment

You need to be registered to add comments. Register here or login
New stories

Doctor Who arrives in LittleBigPlanet this week

22m ago - PS Blog: Regenerate into your favourite Doctor with our range of new Doctor Who Costumes Packs a... | PS3

Pocket MapleStory: Complete Demon Slayer class guide for levels 1 - 10

1h ago - Pocket MapleStory hit our mobile devices like a whirlwind recently, bringing the popular MMO IP t... | iPhone

See what games are coming out in 2016

Now - Visit our release calendar to see what games are coming out in 2016. | Promoted post

Dreamfall Chapters Book Four Out December 3, Teaser Trailer Released

1h ago - Red Thread Games have today announced the forth chapter in their Dreamfall series, will release o... | PC

Ultimaximum Overdrive Podcast: Episode 12- The Out Of Context Long Play

1h ago - This week on the Ultimaximum Overdrive Podcast, we're running with a three man crew. In this epis... | PC

Zelda: Twilight Princess HD up for pre-order on Amazon UK

1h ago - Amazon UK has now opened up pre-orders for The Legend of Zelda: Twilight Princess HD. | Wii U