When a studio developing PSP and Wii games refers to the Wii one as the "small game" that a part of the team can "take a breather" with, there's something unusual happening. But somehow in the case of Ready At Dawn, it makes sense -- "God of War" and "small" have never been a comfortable fit, and the move to PSP hasn't changed that.
If you've been paying attention, however, you already know that, and you may also know God of War: Chains of Olympus will be one of the first titles to take advantage of Sony's recent decision to let developers run PSP games at 333MHz instead of 222.
But if you've ever wondered what this increased processor speed means for the game in practical terms, and what information about the game Sony has yet to reveal, we've got exclusive details, screens, videos, and behind the scenes nuggets coming all week. Oh, and that art on the right -- you can win that too.