Ready Up staff writer Mark Paterson delves into why he thinks the 3DS and Vita have been beaten by our own mobile phones, all thanks to a cheaper price point for games and OnLive's recent Android app.
Not even going to read this article since its all the same. Can iphone/ipad offer me gaming experinces as good as Uncharted. Short answer No Do they offer the same controlls the Vita/PSP/3DS/DS offer (i.e physical buttons). Short answer No. There is and always will be a market for full, engrossing games on a handheld. How about for once, we just wait and see what happens when everything is all send and done. The fact that the 3DS has had a better first year than the Wii did speaks volumes on the state of the handheld market.
If you'd read it, then you'd see that the answer to the first two is yes.
The only phone which offers physical buttons is the Xperia Play, which in my experience in using one doesn't offer any where near the type of games coming out for Vita or 3DS for that matter. You can't tell me that using "virtual buttons" on a touch screen is the same as using analogue sticks, shoulder buttons etc. Sure you can enjoy playing what really is the worst version of a 10 year old game in GTA 3, or a weak version of Dead Space which too be honest i've got no problem with. But me personally i'd rather play new experiences. --- Now don't get me wrong i've got no problem at all with gaming on my phone. I've got a few games on my Arc which are great for those 10-15 minute bus journeys. But nothing on said phone's marketplace comes close to offering me the experiences i enjoy on my handheld consoles, when i'm away from home or travelling long journeys.
Yeah, but the Xperia Play is treated as a gamepad for OnLive, the games streaming service. OnLive just so happens to have "gaming experinces as good as Uncharted" and "full, engrossing games" so your point is invalid.
But surely the Onlive arguement doesn't work. Since you need to be connected to wifi to play them. Not very portable, which defeats the object of comparing it to a handheld gaming device
I did read it, and reading something doesn't make it true. This idiot makes the same flawed and inexperienced argument that many other smart phone fanboys make. He spent a few hours with his shiny new toy, ignored the problems, didn't get a call while playing, didn't wait to see what happens when he wants to game AND make calls with the battery life, and is now prepared to call it the best thing since sliced bread. When he waits, he'll see what happens with the touch controls on those AAA games when he really needs to accomplish something with the skill, because the touch controls only work about 80% of the time. That is ok in beginning levels, but it isn't going to cut it when he needs to accomplish something. Plus, those touch screen buttons are cluttering the screen. Xperia does have physical buttons, but in order to intergrate them into a phone sacrifices had to be made. I've played with it and they don't feel right. Another troll article on the internet. A place where anybody can pretend they know what they're talking about without consequences.
When your argument is that you need a 3rd party service to make mobile gaming actually worthwhile (worthwhile not just successful , we aint accountants here) , well truth is you got none or a very feeble one . Everything you mention amount at best as imitation , hardly something smooth and truly worthwhile for now You all even grasp desperately at straws : "but but but the xperia Play got buttons " . That's one phone out of how many ? And how many of you even touched one ? I did , and only those that didnt would pretend its the same as say a psp . That's a lot of requirement already for something supposed to be very simple : the phone + onlive + the xperia's buttons ? Oh yeah everyone's shaking and impressed . Action speaks louder you know . Let us see you at say SSF4 AE on a xperia phone/whatever be ios/android/onlive and showing us it runs as fine as console version (meaning not just running , but performing as well and as precise input wise) and then you'll have a point .
Even reading it , i've yet to see how the answer is yes . Like other said you are grasping at straws . For a while all your ilk could do was spam about somewhat ok clones or oldie ports such as snes turn based jrpgs based on virtual on screen touchs and capricious sensors . None of those living up to the original games . And now that this chapter has been settled , with you guys mostly forced to ramble incessantly about sales figures , for lack of a better argument ... Now you wanna back up Onlive as the savior and that lollipopsized argument . Problem is , it's just that imitation with limitations .
My mom got an Ipad 2 last week.....I can definitely say that the Vita and 3DS are in no danger of being replaced by these tablets or smartphones as gaming devices.
wow for the last time. comparing both markets is like saying tv shows will kill the movie industry. even for casuals and cores alike, the handheld market is still here to stay!! can i have a game as addicting as pokemon on my phone? can i have a game as polished as peace walker?? as long as crisis core? as fun as super mario land 3d??
but ...but ... but the xperia play got buttons ... and i can plug things and pads in my tablet , defeating the whole purpose of its existence , just so i could tell you that i can run the worst version of GTA3 10 years later , and Super Mario world fully emulated!! And you are just jealous ! We are the future , just look at how much "we" sells already /s
iphone games are 98% trash
Theres no point in reading a stupid article like this
Handhelds and phones and tablets etc will all continue to coexist fine, catering to different play styles and users. I do think iPods/pads/phones/tablets will eat into handheld sales for a transitional period while people work out what gadgets best suit their needs.
That will from now on be the stumbling block for companies like Sony and Nintendo. When you have restrictions upfront where you need to buy certain hardware just to play certain games will eventually fade into obscurity. This is why services like Steam are growing in popularity. This is why Onlive continues to evolve and expand its audience. Is Sony's market growing? No it isn't. They continue to serve their core audience and because they are less accessible their growth will remain stagnant. You don't need to spend $200 or more on proprietary hardware to play certain games on Onlive or Steam. The future is accessibility. People want games to be much like movies and music. Where we can take our media on the go and play it on different hardware. Sure Sony is starting to branch out with Vita and Playstation 3 cross-platform play but that is still only on Sony hardware. You will also be required to buy dual licenses on some games, if not most games. I don't need a MAC computer to listen to music on itunes. I don't need a DELL computer to play Bastion on Steam. Companies like Nintendo and Sony think their software is worth more than it is. Paying $250 or more for the hardware plus extra for a memory card just to play Uncharted on Vita (plus the $50 for the game) is going to bite them in the ass. People are waking up and seeing that there are just too many choices out there now and services like Onlive are only getting better with time. Time is on Onlive's side, it isn't on Vita or the 3DS because hardware is static. It doesn't evolve. Tablets and smartphones are getting better by the days, not years. Technology is getting better and faster, not slower. You can also buy the Onlive controller which will work with tablets and smartphones much like how Sony's tablet works with Playstation 3 controllers. These companies like Sony and Nintendo have consumers fooled into thinking they can't be outmatched. Just watch and see.
on what system can I play uncharted or valkyria 3? yeah your wall of text is as worthless as your point
I don't care how good Uncharted is on Vita. I'm not going to spend $300 or more to play it on a 5" screen. If you feel Sony's software is worth that much, all the more power to you. I can play new games and old games with Onlive on a 5" screen or on whatever screen size I want at home. I also don't need proprietary hardware to run it. I can also play with people on different hardware, can you say the same with Vita games? The less restrictions means more accessibility to others meaning a larger and more sustained online community.
So how come consoles can survive alongside PCs, yet handheld gaming devices can't do the same alongside smartphones/tablet PCs, even though both PCs and smartphones/tablet PCs serve the same function in their respective fields?
They survive based on mass marketing and investing billions of dollars. Do you know how much money Sony has lost this generation just on the Playstation 3 hardware? Luckily for them the profits generated from previous generations, mainly the Playstation 2, have absolved most of that. Time is not on Sony's side, this is why they are trying to work with Android and branch out. Trouble is they are still set in their ways of forcing consumers to buy their hardware just to play certain titles. There's just too much content out there now and too much competition into thinking that software is as valuable as it once was. I study this stuff. I am also not emotionally attached to any of these companies which is why I can be frank about it all. I don't have any loyalty to Steam, Microsoft, Apple, Sony or Nintendo. I see patterns and how things have changed and evolved. What hasn't evolved are the consumers who continue to be biased. Who continue to not see the bigger picture, and sadly N4G is full of them. If anyone wants to have a civil and serious discussion about any of this or anything else regarding gaming I have no issues them PM'ing me. For the most part that doesn't happen within the confines on the forums and topics we see. There's too much emotion, too much bias and frankly too much immaturity for that to take place on a regular basis.
Level this is where your argument has holes, you still need to buy a PC, Tablet , or Smartphone....so either way proprietary hardware or not, you still need hardware. and as you said the consumers are the bias ones, and these are the people buying a 250 handheld (3DS at launch, PSV) to play good games. I agree a number of people do want all in one encompassing devices, but there are also a vast amount of people who prefer to have different devices for different uses (tablet, handheld, phone and Mp3 player) If this wasnt the case, PC wouldve killed off consoles, phones wouldve already killed the handheld market and the mp3 player market, and tablets would be in process of killing off laptops.....but these things will never happen because the devices that specialize in one thing, will do that one thing better than majority if not all multipurpose devices that try and do the same.
Raiinstorm81 has illuminated the problem with your point Level, and you could be looking at this at a different level of analysis. The crux of your argument is that hardware is the key, which may be true, but you ignore the fact that you're pushing hardware that is jack-of-all-trades and master of none. You may be able to play a Steam game on any system but the common thread is that all of those systems have to be CAPABLE to play those steam games. Phones and tablets are not really capable of playing the deep games that people enjoy on PCs, consoles, and yes, currently, dedicated handhelds. So to say that phones and tablets are the exclusive future of gaming is effectively saying that we should all accept sacrifices in our gaming experiences to be part of that future. Phone and tablet games may be ok for you, but they are NOT ok for me because they can't deliver a console-size game that a handheld can. Maybe they can in the future and if they can I'll be supportive of it. But I refuse to compromise the quality of my games in the interim. You can call that "emotional" but I call it logical and from experience. I don't think the problem here is that people are throwing "emotional" arguments at you. I think the problem is that you lack the empathy to see gaming experiences from perspectives other than your own.
The prob is that such people wanna pretend they are even competing in the same markets . If tablets and phones were selling poorly , they wouldnt even bother with the comparison . That's pretty much the crux of it . Till some magical device does all (and no it isnt there if you gotta add "this" and "that" , then "this" again and pointlessly argue about "waiting for it to be better it's only a beginning) , it's pointless conjucture
Keep talking. If you tell yourself this enough times, you may wind up actually believing it. The rest of us who know what gaming is know that what you speak of is decades away, at best. Tablets and smartphones will never be able to match handhelds and consoles without actual physical controls, and adding those would be a step backwards for them, as they've evolved beyond that point. "Buying a controller" is stupid: you're buying an extra device to use for the games, which already means the tablet or smartphone itself is not effective for gaming. Then, you have to carry both the smart device AND the controller everywhere together, which decreases the level of portability of your gaming. Finally, not being connected to OnLive reduces the number and quality of games you can play on the go; without some sort of wifi or similar internet connection available, the games your smart-device has access to, or can play on its own, are extremely limited.
I'm so tired of all these doom articles for handhelds. IPhone games just can't provide the same experience you get with say the Vita
That's why they play those games at home, on a large screen and better sound systems. You can buy a game like Skyrim on Steam with all the bells and whistles that can offer you hundreds of hours of game time. You can also run that game well beyond 60fps and a screen size to your desire at a resolution well beyond even 1080p. Or you can pay $50 to play Uncharted: Golden Abyss, have it locked to your hardware that you just spent $250 or more on, plus a memory card. You decide which is optimal or not. Portable gaming should be just that, quick access that it light on content. For depth and serious gaming that's where home consoles and better yet computer gaming kicks in. Sony is making the same mistakes they made with the PSP, trying to recreate a home game experience on a handheld. Paying $50 for portable software is dinosaur thinking and that core audience they continue to market to, and continues to support these companies, is going to shrink in the long-term.
". Or you can pay $50 to play Uncharted: Golden Abyss, have it locked to your hardware" Since when have games ended up being locked to the hardware on Vita.........
Once again Level, we have an empathy problem with your arguments. I own one television and I have a spouse who likes certain entertainment that is different from mine. I play my handheld AT HOME while she watches what she wants to watch. You see, there are logical reasons for people to not own consoles and own handhelds. I need a gaming experience that allows me to be near my spouse but also game with depth. Hence, I've chosen a handheld as the best compromise. You don't seem to have the vision to see that there are other logical rationales for handheld gaming other than your own. You are one voice of many, and it isn't logical for you to pretend that your one voice should speak for all gamers and that your chosen device is what is best for people other than yourself. Get a little experience and you'll add more weight to your arguments, because right now you look like a smart person who happens to have not spent a lot of time thinking about the needs of other gamers.
Indeed feels more like you pushing your own preferences and lack of interests than actually describing some market real change . Your whole i dont need handhelds i have consoles or pc schtick is irrelevant . It was probably still true for you 20 years ago , and didnt stop handheld gaming from thriving . You talk about market shrinking , when as a matter of fact handheld console gaming grew bigger and keeps getting bigger . To the point plenty devs felt more compelled to develop there near home console quality level games on handhelds instead for reduced costs and even better sales . Sure the same could apply someday to those phones and tablet , but right now it's far from good enough to even consider it replacing the current market .
Everyone seems to have missed the fact that OnLive is free and works on 3G and reputedly even 4G, meaning it's as portable as any gaming handheld out there provided you have the internet coverage and most phones do. You just need to pay for the games like- Oh, I don't know- literally every other gaming console and handheld that ever existed. The fact that I can now play the likes of Darksiders or Assassin's Creed on my phone invalidates the need for any dedicated gaming handheld. And even when I don't want to play a AAA title, there's always something like Angry Birds or Cut the Rope to keep me occupied in those 10 minutes of the day where I might have nothing to do. And klecser (#1.1.4), you obviously haven't played the revamped OnLive app that uses the XP controls. The buttons aren't on the screen meaning you can actually see what you're doing. And sure, it may be a contrived way of calling it a gaming handheld but it doesn't change the fact that it is one. "If it looks like a duck and sounds like a duck..."
You can also plug your PC into your TV and use controllers to play games on your PC. That doesn't erase the fact that the PC is still a PC, nor does it mean you can then classify it as a "home console". It just shows that the PC has just but another function in addition to the many it already has. Same with smartphone/tablet PCs. They have functionality which makes them act like a handheld gaming device, and surely people can play them as such (contrary to popular belief, those people do exist), but that doesn't mean they suddenly are in the same category as a 3DS or a Vita. One is a multimedia phone, the other is a dedicated handheld. They may have overlap, and that overlap will surely cause some to view each product as substitute goods, but judging them objectively there is no way you can make an argument that one makes the other obsolete. They're not only two different products, they're in two different segments of the handheld sector altogether. It is completely feasible that someone who wants a multimedia phone to also want a dedicated handheld device, just like those who game on PC also see the want to own a home console. And I'd wager that's how most consumers see it as well.
Yeah, I get that. I tested the buttons too and I wasn't impressed. Doesn't feel right. My 3DS controls feel better. Analog sticks make a world of difference. And to support AdvanceWarsSgt's comments, my microwave has a clock, but it doesn't make my alarm clock obsolete. I still need my alarm clock. A device possessing a feature doesn't make that device the new future unless it can do things better for the circumstances. I have yet to see a jack-of-all-trades device that can play games as well as a dedicated handheld and I prefer quality or "possibility". Its the same reason why I drop 40 bucks on a 3DS game: because I'm buying quality. Are all 3DS games quality? No. But I do my research. I'm also a smart and patient consumer who can wait 3-6 months to buy a 3DS game and save money. The last two 3DS games I bought were launch titles and I got them for five bucks each. Not so much more expensive than an app store game that I would get a few hours joy out of. Only, I'll get several dozen hours of joy out of the 3DS games I bought. You only pay retail if you can't wait. Some titles I don't wait. Many I do. It isn't fair to exclude a subset of consumers from what they want just because you are satisfied in a different way. In a market economy, the consumer should dictate product availability and innovation and just because a large group of people likes smart phones, that doesn't mean that the market for dedicated devices should be ignored or eliminated. And history backs that up, as evidence by a lot of posts here. We still have alarm clocks. We still have home phones, we still have TVs and we still have PCs. When your jack-of-all-trades devices can become a master of gaming, then I will be prepared to go exclusive on that device. But we are not even CLOSE to that point right now.
Feels more like you purposely ignore every arguments made so far ,and retreat in your "i too can play (a shitty version) version of Darksiders (with crap controls or the need of additional accessories) too" lalaland . "invalidates the need for any dedicated gaming handheld" More like rationalizing about not needing them by pretending you can do the same and enjoy them exactly the same way . Wich currently you just can't . Hey i'd have no issue with you enjoying Angry birds and co , it is after all tailor made for the devices . And you can by all mean enjoy those brand new knock off . But Faking the same level of play and quality as consoles for their own brand of games is pushing far . Again how about that demo of a mint perfect ssf4 session with no control issues on your iphone or xperia play ? Both markets works fine and coexist fine . But there is always some silly guy pretending his is even close to eating the other one or even close to being the same . "If it looks like a duck and sounds like a duck..." Except right now , it's a chicken
The Xperia Plays controller, nice idea as it is, suffers from fairly steep lag when I tried Crash Bandicoot on a friend's.
Both markets can work together. Dedicated hand helds will always be around...it will just be transformed into a device more like a Phone with dedicated controls next generation of hand helds with faster processors. The market is changing......
what a fad. Call me back when lag-free , online play and complex games will be a reality on phones ... i have an android phone , i have an ipad... but i game ( on the go ) on psp & ds .. Give me something like dragon quest or god of war on mobiles phones ..i'm waiting !!
The article had nothing original to say. If the author had actually played a vita or 3ds, he would probably toss his outdated smartphone in the bin.
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