Games are not inclusive.
Games pander to a very specific demographic: 18+ heterosexual males. This is not debatable. The landscape may be changing, but for the most part triple AAA mainstream games are engineered to speak to a particular group of people.
At the same time, games primarily function as escapism. They’re meant to be–as much as I dislike this being the case–fun. Most people do not play games to face the complications or problems of real life. You pick up a controller to feel empowered, to be the hero, to save the world. Wanting games to fulfill that type of power fantasy, to be wish fulfillment, to allow us to escape is understandable. Personally I’d like games to be more than that, but at a baseline level, we can all probably agree that they should be, if nothing else, at least fun.
Here’s the problem. Games are not always fun for everyone."