Curious how much money game developers make? Here is a detailed report of Game Developer Magazine published in 2011 that shows the average salaries of programmers, audio engineers, designers, etc of 2010. Note that this is a report which is published in 2011 but the figures it contains is of 2010 (as 2011 isn't over yet).
Wow....that's better than I expected. You usually hear bad things. This is some good motivation to keep studying in the field I'm studying! I didn't think design would be so much less than some of the others, though :/ It's more about the passion to me, though.
Still lots of overtime and conditions to consider.
If you want the big bucks and you're a programming expert (like, you're really, REALLY good at programming), you can go into high-frequency trading (HFT) programming and make hundreds of thousands of dollars a year, *starting*. Get more experience and you can be paid as high as a million a year. It can be an extremely stressful job, though.
That's why you aim to work for high profile studios/publisher like Rockstar.
Basically high profile games. which Rockstar manages to do for every game.
That's good money!
how to do most of every thing without a training video.
Plus, I'd have to consider the environment I'd be working in. (Given what usually pops out of the top places)
Imagine a well paid and experienced Skyrim QA department.
Some issues might even not surface for even hundred of testers but will for some of the millions of players.
Some might be too much hassle to fix(rewriting much of the code), dangerous(fix might break other things or move project outside the specs), left by lazy coders, or deliberately pushed beyond release date to patch 'cause of deadlines. And managers tend to shit bricks when deadlines are drawing near.
In the end, it shouldnt always be about the money, but about your passions
want to be a game programmer I'm studying game design at Camden
County College one of the cheapest and great schools to learn game design
It's the first school to have a 2 year degree in game design all on new jersey.
Type on my cell phone lol
I have degrees in computer science and physics as well as 3d programming experience so I guess I qualify, but it looks like I'd be taking a substantial pay cut if these numbers are typical of salaries in the industry.
Math and physics are essential. I never excluded them. My point was more that if you really want to do "some" programming. Something geared IT or Game-technology specific is a better choice than gamedesign.( unless gamedesign includes heavy programming subjects... )
I myself am going for a bachelors degree on Game-Technology. It's basically an IT branch for game development.
But yes knowing a large basis of Linear Algebra for physics is most welcome.
My math isn't too great so I'm usually stuck at solving certain problems. But I just have to dig deeper in those books.
I don't know anyone who earns anywhere near that amount
But you see that money goes to the bosses in the company's and part to likes of sony and ms for allowing users to purchase threw there systems.
Thats another thing didnt state how much the bosses pocket.
I admire the devs for the hard hours they put in the deadlines they have to meet,But same time these guys grew up gaming dreaming to do there dream job they chose there path. DLC prices,attacks on 2nd hand Market this isnt the devs fault but greedy corps inventing new ways of making fast easy money.
It's actually tedious work. Working overtime is sh/t.
It's a hard business.
More money independantly, if you know what you are doing. You have to be more versatile.
If your games runs a risk of not making enough profit then your job is always on the line.
Unless your a 1st party developer for Sony, Microsoft or Nintendo then your job isn't 100% guaranteed even if your doing a good job.
Just saying.
I'm fine playing the games and not making them.
Though seeing all the work that goes into making these awesome games I have a lot of gratitude for what they do.
Looks like a lot of hard work and the long overtime hours look tedious.
IMO.
Getting an internship at the company you want to work for is a sure way to have a job waiting for you too.
i applaud IFINITY WARD for splitting from greedy ACTIVISION.more developers should stand up for themselves (my eyes on you rockstar developers you guys make billions of $ for the company & i bet they pay you peanuts,same goes for EA devs..etc).
>.<