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id's Carmack Favours 1080p For Next-Gen PS3, Xbox

NowGamer: Quake, Rage and Doom developer wants pixel-perfect visuals on next-gen hardware

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Feckles2432d ago (Edited 2431d ago )

Agreed. Anything less than that just wuldn't be good enough.

Even though PS3 promised 1080p as standard when it launched...

RedDead2431d ago

They overestimated the cell

inveni02431d ago (Edited 2431d ago )

No, I don't think they overestimated anything. There are a number of games that run 1080p. It all depends on the developer. See, developers have to make a choice: more physics, AI, lens effects, etc, or more resolution and FPS?

Frankly, I'd rather have a game like Uncharted than a bunch of stripped down UE3 crap.

SilentNegotiator2431d ago (Edited 2431d ago )

No, they reported "potential" like any other company. It's deceitful and wrong, but everyone does it. Microsoft started off saying that all games would be 720p with 2xAA on the 360, but when so many developers couldn't make it happen, even Bungie, they changed their rules (Oh, and I'm sure they would have said "Xbox 360 supports 1080p" also if it had actually LAUNCHED with HDMI support). Nintendo has also said WiiU will "support 1080p" but refused to confirm "NATIVE 1080p" to Geoff when pressed to.

Oh, and thanks for another "groundbreaking" thought, Carmack. Next-gen consoles at 1080p.....wow.
/s

All this guy has to do is state obvious stuff and the article hits a thousand degrees. No one even talks about his latest game anymore. Who cares?

Animals_as_Leaders2431d ago

@SilentNegotiator

U Mad.

Don't get so defensive champ, you're not taking a comment about false marketing on your console of choice as a personal attack.....are you?

gameplayingfool2431d ago (Edited 2431d ago )

I think it goes without saying that Games will, for the most part, support 1080p standard on the next PlayStation & Xbox.

I look at it simply from the point of view of natural processing power increases. My gaming PC is about five times more powerful - in layman's terms - than my Xbox 360. It runs most new games in 1080p (and higher) at 30 (or more) FPS without much difficulty. Considering the next xbox will likely be about five to 10 times more powerful than the current Xbox, it should easily hit 1080p at 30 frames per second, even with advanced physics and effects.

Just my two cents.

SilentNegotiator2431d ago (Edited 2431d ago )

@Animals_as_Leaders

By stating that EVERYONE takes part in it and that it's deceitful/wrong?

Sure, nice try, "champ" but I think someone doesn't know the difference between a "defense" and someone adding perspective.

MrBeatdown2431d ago

I wouldn't say that. I think it was just a dumb thing to say. Sony really had no way of knowing how developers would utilize that power. I'm sure any game could run in 1080p, but sacrifices need to be made elsewhere.

There really is no way of guaranteeing 1080p in all games unless it's a mandatory requirement, like trophies. Unless Sony does that next gen, I'm sure there would be plenty of games that won't do it, because they opt to use that power for something else.

Megaman_nerd2431d ago (Edited 2431d ago )

@MrBeatdown, Sony is just trying to sell their console, that's all. Estimated data is not always 100% right. Beside, PS3 can do 1080p depending on what are the game's demands so the prediction wasn't that far off. Is just that devs prefer to sacrifice a bit of resolution for better shaders and stuff. This could even happen to next-gen.

They start off showing 1080p and then by the end of the gen devs are gonna want to make better looking games and drop the resolution a bit. This is the reason of why we never have 60frames games either. PS1 was supposed to be always 60frames, and the the PS2 and then the PS3 yet 98% of their games are all running at 30 because devs want to achieve better looking graphics.

hesido2431d ago (Edited 2431d ago )

They overestimated RSX. Cell is a good performer, but it shouldn't have been made to make up for RSX's shortcomings. It should have been calculating cloth physics, thousands of particles, pathfinding etc etc. But RSX simply doesn't have power to translate everything onto the screen.

Unfortunately CELL is used to make up for the RSX's relatively poor performance.

gamingdroid2431d ago (Edited 2431d ago )

@hesido

During the development of PS3 there were 2-3 different ideas for the GPU. Among them where a second Cell processor used as GPU and a custom GPU made by Sony that failed to materialize in 2005 which caused Sony to run to Nvidia for the chip. Because of the time frame, there were no time to create a custom chip for the PS3.

That is why the Cell has to make up for the shortcomings of RSX, it wasn't designed for the PS3.

In contrast, the Xbox 360 had the GPU custom tailored to the Xbox 360 architecture.

It's a case of balanced versus unbalanced system.

The PS3 would have be an extremely powerful machine if it was just more balanced. It doesn't matter if you have a gazillion computing power, if you can't get the processor busy working on the data.

@MrBeatdown

I agree, forcing a specific resolution is a dumb proposition. Different games utilize the resources differently, and I would take lower resolution for better game play any day.

Heck, I enjoy Angry Bird and Fruit Ninja despite it's primitive graphics by today's standards.

+ Show (6) more repliesLast reply 2431d ago
lorianguy2431d ago (Edited 2431d ago )

Well, it outputs at 1080p for everything but games, so I'd say that that's a good feat.

r1sh122431d ago

the only issues I have with both the 360 and ps3 is no games run at 60fps at 1080p..
If they do they dont run very well.
Hopefully they can get above 60fps and like 4K (1080 x 4)

ZombieAssassin2431d ago (Edited 2431d ago )

Some games do like Wipeout, but yea it's not too many of them.

MAJ0R2431d ago

if you guys want 60FPS and 1080p you need to get a PC, I doubt even next gen consoles will run most games at 60FPS let alone native 1080p

gamingdroid2431d ago

@ZombieAssassin

Problem with 1080p games, they are all for the most part Xbox Live Arcade type quality games i.e. not very demanding.

You want full 1080p AAA games? PC is the only place to get that right now, if the game even hits the PC.

+ Show (1) more replyLast reply 2431d ago
IRetrouk2431d ago

actually sony said the ps3 would support 1080p, not that every game would run at 1080p

Baka-akaB2431d ago

Besides , i dont even see why it resurface constantly in some people's argument . "Sony lies to us!!"

Every PR for every console embelish and exagerate each machine's perf .
And it will be the same for every next console .
When full hd and beyond will be an easy standards , any of the big 3 , or upcoming competitors , will pretend they can run smoothly 4k HD or whatever Ultra HD new norm .

CGI-Quality2431d ago

Good to see someone with facts.

LNDCalling2431d ago (Edited 2431d ago )

@IRetrouk Agreed

@Baka-akaB Agreed and you beat me too it with your last comment. Given that Sony are producing (albeit R&D) 4k televisions, I fully expect their new console will 'support' resolutions up to 4k which will no doubt then be re-digested by Fan-boys some months/years later as "Sony said the PSXX would play all games at 4k" at launch!

Ooo.. PS4k :O Does that get around the 'bad luck' sounding PS4... lol

Actually I think the new console will be a complete PS re-braiding and will be named, as with the Vita, PlayStation Ludus maybe!

IRetrouk2431d ago

I think they should just call it the playstation and leave it at that, as long as they market it right then the less informed people will know its a new product, then again i dont mind what its called as long as sony supports it, which they will, then i will be happy

gamingdroid2431d ago (Edited 2431d ago )

I think the issue is that Sony was very bold in their statements.

Wasn't there supposed to be 2 HDMI ports on the PS3? It was supposed to be sooo good you wouldn't mind getting a second job to pay for it! Came straight from an execs mouth aka father of Playstation, Ken Kutaragi!

I think embellishment is fine, and in some cases it is being delivered like KZ2. However, if the embellishment is so narrow and you miss it, well don't blame me for calling you a f'in liar!

SyWolf2431d ago

Actually, Ken Kutaragi famously said every PS3 games would be native 1080p at 120 frames per seccond.

Baka-akaB2430d ago

it was later very explicitely explained that with the high cost , the specs of the ps3 were downgraded

Of course did stop them from PRing the heck of it still

+ Show (4) more repliesLast reply 2430d ago
ProjectVulcan2431d ago (Edited 2431d ago )

If the machines are designed as a leap over the current then 1080p will be standard. If they are a smaller step or like Wii U they will probably stick to 720p.

To get a base graphics leap alongside doubling the resolution you'll need modern hardware. Otherwise you'll just end up with games that look like they do now just in 1080p.

I'm not saying thats a bad thing, its still pretty good, but that way means more people might not be bothered about upgrading especially if they watch ads and see screenshots.

Lazy_Sunday2431d ago (Edited 2431d ago )

What? No. We need 1600p. WTF Carmack.
lol, jk. If we can get MAXED OUT BF3 graphics IN 3D to run at 60FPS at 1920x1080p on next gen consoles at a slightly affordable price ($400-500), that's all I think people will need. Right now that's a dream but a year from now it won't be. Then four years from now when games look amazing at 30FPS, we can complain about how much better PC graphics are, and wait three to four more years for a new console, only to have Elder Scrolls 7 to run at 24FPS and have bugs up the ying yang on consoles right near the end of their cycle.

...I just want games to look amazing dammit!

Upgradeable console GPU cartridges anyone? /trollface

frostypants2431d ago (Edited 2431d ago )

It will ALWAYS come down to resolution vs. fps vs. detail and objects.

Forcing all games to only be 1080p takes flexibility from a dev. If a dev decides they can make the game look BETTER at 720p, because it allows them to put the processing bandwidth towards other things, they should have that right.

For example, if, say, Battlefield 4 could EITHER support 64 players at 720P or 32 players at 1080P (due to object rendering bandwidth), I'd want the former. Or 60fps at 720P vs. 30fps at 1080p. You get the idea.

@Lazy_Sunday: "Amazing" is all relative. What looks amazing today will look mundane in 5 years. :-)

tee_bag2422431d ago

Agreed. Resolution is only a small part of what makes a game presentable - that said its used to brag in marketing. These days If i play a PC game I'd much prefer 720 or 1080p with 60 FPS with some decent AA than a stupidly high resolution without the mentioned. Aditionally 30fsp is playable but not very nice. 1080p is going to be the benchmark for the consoles anyway as that is the standard for HD TVs. Next gen consoles need big memory GPU's well above what's available now if they are to be future proof.

BrianC62342431d ago

There's no way the next gen won't be all 1080p graphics. The PS3 could easily handle that now just by doubling the graphics RAM. That was the only thing holding HD back.

BrianC62342431d ago

Keep dreaming about what? The PS3 could handle 1080p graphics? If that's what you mean GT5 already did that. Other games could do it if the PS3 just had more RAM. That's all the current generation, meaning PS3 and 360, need. RAM is the only thing that held both consoles back from 1080p graphics. Higher resolution graphics means more RAM.

Ducky2430d ago

No higher resolution doesn't mean more RAM.
RAM is only one factor, and even then, not that big of a factor when it comes to resolution.

GT5 also isn't in 'full' 1080p.

+ Show (4) more repliesLast reply 2430d ago
TimmyShire2431d ago

I'd like games that work on release first. Once they can do that, then give me the prettier graphics.

Feckles2431d ago

It's not about prettier graphics, just games consoles that work with current TV standards.

It would be a start.

BrianC62342431d ago

Don't expect updates to games to give you prettier graphics. That has to be done early in the game. I agree games need to be less buggy though. Skyrim is full of bugs. That's what happens when they set a release date and stick to it. To fix that they'll have to forget about being on time. Release games when the bugs are fixed. Will gamers be happy though?

cjflora2431d ago

Yea, this guy needs to figure out how to make his games look good this generation before he starts looking at the next generation.

cjflora2431d ago

Also, regarding Skyrim I haven't run into any bugs yet. I am playing on PC though, which is rare for me. I've heard the PS3 had some issues. Otherwise, with a game like Skyrim I think there's a lot more potential for bugs because of how massive it is. There's so much that can't be tested fully without delaying the game by a lot. That's my opinion anyway. Think of the hundreds of hours a normal player puts into that game, and how many more hundreds of hours a developer would have to put into testing every little aspect of the game.

+ Show (1) more replyLast reply 2431d ago
jimmins2431d ago (Edited 2431d ago )

Art direction is the key here, not just more polygons/fx/textures.

Rayman Origins looks lovely at 1080p

gigreen2431d ago

What about gameplay, ID ?

nickjkl2431d ago

whats this gameplay you speak of is it a new effect

DonaldBeck2431d ago

graphics dont matter, i dont care if we went back to 480p, if they could make the game bigger and better...do it.