Warhound Developer Diary Video

Via IGN, an A.I. behavior developer diary video for this upcoming first-person shooter.

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gamesblow3754d ago

Sure it will... R&CFTOD & Uncharted have already shown us Animations can be just as fluid, if not more, in real time. Keep in mind... Thsoe games are 1st gen ps3 games. This is a 3rd gen or maybe even 4th gen xbox 360 game for all we know. It'll be there, trust me. The game looks amazing, by the way... only, it's downfall is that it is yet again... a FPS and that's so boring right now.

Gamingisfornerds3754d ago (Edited 3754d ago )

R&C's and Unchated's animations are great, but nowhere near this quality of animations. This is on another level.

And it's the animation transitions that really make all the difference. Some games like COD4 for example, have some truly fantastic animations as well, almost lifelike. But when one animation goes over into another one, all goes apesh*t.

I just don't see this quality of animations happening this gen, but I say this with some sort of desperate hope.

Maybe...just maybe...

Xi3754d ago (Edited 3754d ago )

you know that they've been working on game like uncharted and such long before the ps3 was released, remember warhawk was supposed to be a launch title, and the ps3 was supposed to launch with the 360 but had been delayed a year. That 3rd generation to 1st gen stuff is just fanboy flaimbait, or you trying to justify your purchase.

GT has this in HD.

what I really like is the way his hands look like they move from the weight of the gun.

Statix3754d ago

I agree that a lot of games have sloppy animation transitions, but that's more related to sloppy artists and animators than anything else.

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HarryEtTubMan3754d ago

360 doesnt even have exclusives. Everything is on PC too. Games on PS3 are ONLY on PS3.

ichimaru3754d ago

that has to be some of the smoothest animation i have ever seen. i mean really; how he bounces a bit when he croutches back down. amazing.

and to the above, i have no doubt that the ingame anmations ARE that fluid.

riqued3754d ago

This is just animations, no AI actually shown...

fresco3754d ago

for it to be behavior they should show what he's reacting to.. i.e. why he's doing the blindfire or why he's going back into cover.

still pretty nonetheless

iNcRiMiNaTi3754d ago

but what happens when you add in other characters and their animations, environments, explosions, gunshots/muzzleflashes, and whatever else they decide to put in..will it flow as smoothly?

ive seen a trailer before and it looked crazy but it was mostly one on one battles. the game isnt coming out till next year so they have time so ill definitly be keeping my eyes on this one..

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