The Bitbag writes, "Here's the first official press release about SFIV from Capcom. The 2D/3D graphics are confirmed as well as some other new developments. Are you excited yet?"
goin with the kinda tekken/soulcaliber style. I can dig that just as long as its not straight 3D i'm down.
So the game is a 2D fighter with a few 3D flourishes on special moves?
I want this game badly even though I'm not into fighter games. I just had so many good memories playing sf 2 as a kid.
pfft.. sf2 turbo ftw.
lol I was a dirty player I would just barrage the who ever I was playing with Sonic booms and when they got close Id wait and then do that fan kick and repeat with the sonic booms.
Easily counterable by any more experienced players. I'd crush you with Zangief just to see you confused in your predictable moves.
your guile would be ripped to shreds on xbox live that tactic only works on scrubs and newbs
What characters are gonna be in it. I hope They bring Sagat back, that was my dude, and Vega
I hope they bring him back too! but I hope sagat fights like tony Jaa!
I never owned an ST game before but when I played them at the arcades Vega was my choice and Guile
Zhuk's Impressions: Now I am not great at fighters but I have played my fair share of Capcom ones and own nearly every 2d Capcom/SNK fighter on Saturn and Dreamcast and I must say this screenshot and information given causes me great alarm. The way that 1UP has tried to spin this works with most people but in fact it is very deceptive. There have been many 3d fighters with '2d gameplay' in that it plays out on what is largely a 2d plane. In my opinion there is no problem with using polygons for backgrounds, but when it comes to characters polygons are usually far inferior than sprites for fighters. 3d Fighters or fighters that use polygonal characters have far slower animations and reactions than their sprite based counterparts and this overall makes for a far slower and in my opinion clunkier experience. A big part of Street Fighter's charm in my opinion is the excellent speed animation and reaction the 2d sprites allow compared to 3d polygons. I just don't see the essence of Street Fighter's gameplay (especially in ever popular turbo mode) transferring well at all to the use of polygonal characters. I will say though, if anyone can pull this off it will be the guys at Capcom. I just have serious misgivings at them tampering with what I believe to be such an integral part of what makes Street Fighter and 2d Fighters special. It is a very risky move and I hope that they can make a worthy Street Fighter, not just a good fighting game.
It's one screen! Present polygon games are running at 60 fps in many cases. How much faster can they be? Any faster and the human eye can't even react! If it was kept as a sprite-based 2D fighter, everyone would say it's not innovative enough; not progressing the series. Then they do something to mix it up, and people say why mess with what worked! I think we need to wait and see before we can throw around too many opinions, except that this is exciting news and I look forward to seeing what happens.
on the internet impressive......
I agree with him...Listen I would like to see an innovation in 2d sprites than 3d..I am not happy about the game being 3d...2D games that are ten years old or above still looks good today or looks better than a lot of 3D games of that time. Don't believe me...Well compare Street Fighter 3, which came out 1997, and Tekken 2 or 3 and you will see for your own eyes that Street fight 3 is easier on the eyes than Tekken 2/3...2d games are perfect and with todays technologies we could finally see them in High resolution with 120 or 60 frames per second. For the love of all might GOd, Capcom, scraped that and make a true innovative 2D fighter... Guilty Gear 3 and the new Kind of fighters game looks pretty sweet right now...Even Snk is trying something new with their next installment and it won't be 3d but 2d.
color me excited
don`t f##k it up Capcom.
I just hope the part of "Classic Street Fighter characters re-imagined for a new generation of gamers" doesn't mean completely changing the look of the character to make them more "cool and new" and in the process end up with sh!tty designs that make the fans angry...cuz that is what usually happened when a dev says that >.> I am watching you Capcom -_- , you did great with SF HD dont ruin it now >.<
I just hope they have Akuma and of course the all powerful Raging Demon!!!! I know he is ultra cheap but thats my character.
me too!!! Akuma is my favorite, also Evil ryu. The alpha series was my personal fav. I really hope they have at least ryu, ken, chung li, I would say guile but he is dead so charlie, sakura, akuma, and oh! got to have Dan. hehe.
I will end up dropping a wad of cash on a set of good arcade sticks for this!!!
Hells yes. Now All i need is to know how Mortal Kombat is gonna step it up.
MK is lost... unless they go back to the source : MK II !
" New special moves that go beyond any Street Fighter fan’s wildest imagination" *Sheds a Tear*
i can't wait to see those new specials o_O Command list here i come.
Zhuk .. But I understand his apprehension. I will say one thing though, the type of 2D fighting changes with the style of Capcom SF games. Playing SF 3 is different than Marvel vs. Capcom and also different than the Alpha series. I think 2.5D can work or even full 3D if the speed the game is more in tune to the SF 3 pace. I enjoy SF 3 more than the vs series because of the pace. I can think about what I need to do and not have to tap buttons endlessly to hit 99 hit combos. Marvel vs. Capcom HD anyone?
best Art style Iv ever seen.. beside Okami.. Good job Capcom.. best timing for street fighter imo
THIS IS THE SHYT...WILL IT BE ON THE 360 plz tell me YES>>i need to know
I will not recommended to play this game on 360, it just doesn't feel rite. even 360 controller is much more improvement compare to xbox, but still... I'm doubting it.
Arcade, PC, PS3, 360. It has to be so they can make back maximum profits on the huge investment. I can't see it on the Wii unless they make a sh1tter gfx version. I hope it plays EXACTLY like a 2d fighter like it claims because if not, they have killed SF.
if you guys want sagat to fight like tony jaa that will never happen.just play tekken 6 bruce irvin fights exactly like him.law fights exactly like bruce lee and lei wulong just like jackie chan.leo has a fighting stlye similar to jet li.so if you guys want to play a real kun fu game stick wit teken.just dont juggle it shows your lack of understanding of what a good fight is.thats a challenge.guarantee you will suck but its more fun.save the juggling for street figher.jugglers r worse than spawn campers. sorry just venting kill tekken jugglers. "ion666" this game will blow like naruto, that ryhmed lol 99 hit combos r u insane.who wants to watch that for 11 minutes.i remeber one time in the arcade this kid did that to me and squinted with a real smug face like he won a real fight,WTF!!.thats not fun.he beat me to sleeep.99 hit combos give me a break or break my neck either one.this game will have a fireball button mark my words hahahahahaha.
The game is in 2D. The characters are rendered on 3D, but as long as we fight in a 2D plane, there won't be much difference (if any). With the technology of 360 & PS3 I fully expect this game to run just as smooth (i.e. not floaty like other 3D fighters) as 3rd Strike.
me want e-honda back :(
Listen guys, The N4G forums has a GamerScoreWhore Challenge going with a prize of a $100.00 BestBuy gift card that goes to the one that boost there GamerScore up the most within 30 days. We need another 12 members to join! follow link: http://www.360voice.com/joi... Or go into the forums: http://forums.n4g.com/m_485... btw I agree with crybaby
Ugh I just hope it doesn't turn out like EX. It needs to play like a 3d 3rd Strike, or Rival Schools/Kof Maximum Impact.
A Streetfighter game rendered in polygons. Streefighter 3 3rd Strike was one of the most impressive 2D games ever. The artwork and animation were both top notch. The animation that Capcom was able to pull off on the CPS3 board was very impressive. Street Fighter was always about the fighting system and tactics, not about graphics. I can't see this transitioning well to 3-D. No more cheapness of jumkick followed by a throw. 2 in 1s like the 3 hit Ken dragonpuch. When Mortal Kombat went 3D it was pretty much the death of the series in my eyes. I only hope Street Fighter doesn't suffer the same fate.
i have to actully agree with you here takeing a 2d all time great game and morph it into a 3d style game is gonna kill sf. look what happend to the mortal kombat games think mk2 was my all time fav of them all. and yep your right sf was never about grafix it was about great combos and stuff liek that
also i hope they keep the fighting style with each charter has 1 style of fighting the 2 things that killed mk for me was went to 3d fighting style and be able to switch between like 2-4 fighting styles i hated that!!! please capcom keep the fighting to 1 style per charter not 2-4
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