20°

TGL Hands-On Impressions: Little Deviants

ThegamingLiberty.com:

"Little Deviants is Playstation Vita through and through. If you take a look at most of the launch roster for the portable you’ll see some big names in there like Uncharted and Wipeout, games you can’t help but feel don’t exactly take the Vita’s idiocracies and its unique control interface too seriously. In fact, you can play 2048 and Golden Abyss for the most part without ever really using touch-screen, without ever sliding your finger along the rear tack pad or without ever titling the device to navigate the SixAxis. Truth be told, not enough launch games, with the expectation of LittleBigPlanet and Little Deviants, are really “going for it” when it come to the portable and it’s inimitable and distinctive control impetus. Little Deviants however, is probably the best example of what can be done with Vita’s controls, both creatively and technically."

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thegamingliberty.com
90°

10 PlayStation Vita Software Missed Opportunities

VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.

There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."

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vgchartz.com
ilikestuff1669d ago

Still thinking about the that last of us 2 multiplayer missed opportunity

isarai1669d ago

My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.

Abcdefeg1669d ago

The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future

1669d ago
60°

10 Games That Best Used the Vita's Unique Inputs

VGChartz's Adam Cartwright: "There are examples out there of games being developed for Vita that truly make the most of its inputs, coming up with unique ways of interacting with the hardware to make for a memorable gaming experience. It’s these titles I’m looking at in this article – what they are and how they worked on Vita, both in terms of what they did right and what they could have done better."

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vgchartz.com
80°

Games with Gold VS PlayStation+ Free Games June 2016 - MONG

It’s that time of the month again folks. The time where gamers collectively gather all over the internet to criticize what free games they get this month. So, who plundered the other’s fanboys for all their self-worth and gratification in life? Who was the victor in June? Let’s take a look.

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middleofnowheregaming.com