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Star Trek Online: A pre-F2P retrospective

So, this game is about to adopt a free-to-play model and I thought now would be a good time to offer a retrospective of what the inevitable wave of new players can expect. This game has been through a lot of rough patches and had an extremely rocky launch – nevertheless, I've been a subscriber for a good long while and so today I'd like to share my thoughts on Star Trek Online.

Released in February 2010 by Cryptic Studios, then under an Atari regime, Star Trek Online opened to rather mixed reviews, mostly praising the space combat but complaining that the ground combat felt slow, boring and very unlike the franchise it's based on. Though first impressions are important, the game has changed tremendously since...

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