Anti-Piracy Throughout the Ages [The Gaming Vault]

Piracy has always been a problem that has plagued artists, designers, producers, and copyright holders for many, many years. And that’s simply something to be expected; it’s human nature to try to get something for free if the option is available, and the chances of repercussions are minimal.

As such, game developers have had to come up with various ways to combat pirates, usually just long enough for them to make their money.

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Moduserous2355d ago

That image is hilarious.

borisfett2355d ago

To this day, that Mother piracy prevention is still the most ingenious use of copy protection I've ever seen.

kramun2355d ago (Edited 2355d ago )

I remember years ago having to use a cardboard code wheel with Monkey Island 2 on the Amiga, had to use it with the manual to crack the code.

Even further back I remember having to use some colour code card for Jet Set Willy on the Spectrum.

Fun times.

Derpy2355d ago

Interesting article. At least some of those forms of DRM where oblivious to the legal gamer. Since pirates have always been able to get around DRM, it seems that the schemes used nowadays do nothing but punish the honest gamers.

Sidology2355d ago

your username and image = <333

Sidology2355d ago

i would, in fact, download a car.

2011_nissan_altima_w_options. rar

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