Capcom released a new video for DmC.
I hope it ends up being awesome as well.
I don't know man..I'm a huge DMC fan and..I don't know what to say about this game. My honest opinion is, this game looks awful. Maybe I'll rent it since I've played every DMC game but, I'm really disappointed. =/
Yeah, that ain't look bad.
I know it's your opinion and everything but, you think this looks good? For one, there's no combat gameplay. Two, the game looks like it was designed for the PS2's early years and hurt my eyes. I gotta say, it looks as bad as ever. But what else can we expect really? *sigh*
They already showed combat gameplay.
Which was worse than this video.
SIGH!!!! Nero's Devil bringer is now Dante's scythe. Boring gameplay video with the "Environment threatening to swallow Dante whole element," Yawn, wake me up when Devil May Cry HD Collection and Devil May Cry 5 comes out!
Dante looks still gay. But game looks alright. Nothing special shifting environments look.
I consider the old Dante 'gay'
oh look, the straight path can spot the gays. who would have thought. lol
Nice effect though, adds to the atmosphere of chaos and desperation as u try and escape :) and probz harder to pull off than you think ;)
this is not Devil May Cry it's DmC short for "Douche must Die" and that douche will be tameem androgynous when the game flops
douche must die = dmd
@ UnSelf it's Douche must Cry then lol though i hope he takes an arrow to the knee so he could never continue the development of this game!
CAPCOM: Dark Void = Trying Hard to be Western Ninja Theory: Enslaved = All Show But No Go Shinji Mikami may have used Western inspiration and stuff with Devil May Cry and all his games but he & his staff made the game in their own Japanese way. and this has none of that whatsoever. It seems Capcom will never learn with Dark Void and Bionic Commando.
I recall this quote from Tameen Antioades about Dante's look. "If Dante, dressed as he was, walked into any bar outside of Tokyo, he’d get laughed out." I don't know why but I seem to enjoy Japanese style games more then Western style not saying Western is bad its just that those games leave a bigger impact on me.
Not bad, but travelling an envyronment like that without challenging enemies is a bit...blank
again why is there hate for this game?! (besides his character design). This looks awesome and the world looks to be more alive (literally) than any of the previous DMC's.
It's not 60fps, it's 30fps. And fans of the previous games would instantly see from the combat that it's slower than previous DMC games. The 60fps and the high speed combat was what made DMC popular in the first place. Overall though, I admit, it does look decent. If it was a new IP rather than using a well known name like Devil May Cry, I'd have no problems to be honest.
The first one wasn't that fast of a game in terms of combat. Actually the whole speed craziness started with third one so I wouldn't say that's what made the franchise popular.
Well not only the combat, but the enemies, the characters and the story is what was the msot important for me.
@ShAkKa It was always faster and more elaborated in its raw gameplay than its usual rival franchises as far back as DMC1 . Such a different variation on the theme is one of the big component making it popular indeed .
I've been saying the same thing since this was first announced nearly 1 1/2 years ago. This game will kick the hell out of the old ones. The first was the only good one anyways.
Simple the gameplay doesnt look good enough . And it's not well animated enough imo , bright saturated colors and artificial speed arent enough to mask that . Like said above if it was a new ip , i might be interested a bit . But asking why is like wondering why would some people freak out at god of war ditching its gameplay for something like DMC 1-4 or bayonetta .
besides the speed/framerate, how does this gameplay look different from the previous DMC's
i will look like a feint or an escape , but i'm tired of expanding on that . It's still fairly obvious for most dmc fans . I'll just say here , that in regard to the video at hands , it's the same mediocre run and script fake platforming we've seen in NT's game such as enslaved , or even the demo . DMC was hardly ever a platformer , but going from some to almost non interractive non-fail sequences doesnt feel right . If you can't properly add plataforming on a game, you better not add it at all.
Love the shifting environments: reminds me of Dark City.
Anybody find it odd that Capcom hasn't shown Virgil or any other past DMC character? With all the backlash Dante got, something tells me we'll see more when they reveal the other characters.
This is a reboot so I doubt there will be any old characters reappearing.
I stopped watching at Capcom
I stopped watching at Ninja Theory.
I stopped watching at...No wait, I actually watched the whole thing because that's why videos exist. But I guess someone who said "There's nothing Capcom or NT can do to make me give them $60 for this or any other game they release." isn't actually trying to see where this game is going.
Ninja Theory is awsome and I don't understand how any gamer doesn't see it. Enslaved was phenomenal.
Because gamers know better. Enslaved was average at best. Poor writing, stupid take on a classic chinese story, awful combat, awful babysitting auto platforming gameplay.
Agree with the babysitting 100%. That's my main issue with the game.
Not bad Capcom....I m extremely excited to play DMC
I'm gonna continue to keep faith in this game. Great footage.
I don't see anything wrong with the character design and art direction; simply because I think Capcom wanted to give Dante a younger boyish look to his character appearance.That being said, I believe Capcom wanted to give the players the sense of growth with in Dante's storyline. As one progresses further in the game, his appearance starts changing in a more rugged demon hunter/slayer look. That to me sound like logically way to show how a character grow in their world as such as Dante's. Perhaps this concept of progression which I've explained here could be use in DMC squeal.
Look at the guy who designed "Dante" and you'll see the main issue with how he looks.
Go Team Jacob.
The thing i notice is that, in this trailer the new Dante has the "amulet" on , so that could mean vigil might be in this rebooted DMC after all, since you need both halfs of the amulet for Sparda sword. Look at 0:57 or 1:03 you can see it.
We've already established that from concept art shown at Gamescom, where it became established this Dante is Half Angel and Half Demon meaning he never had a human mother. All I can say for Capcom is I wouldn't be surprised if there's a bigger fanbase for Vergil so I would watch the appearance of him. Capcom also teased about familiar faces such as Vergil and Trish appearing in later games or something like that (Umm okay Trish was a copy of Dantes human mother created by Mundus, so how could she exist?)
@Croash Why should I? I already know where this is reboot is going.
ohhh crap wtf they done to you!!!
Edit : Oh man, my comments are always too long...Forgive me D: I thought that this entire shifting environment was nicely animated and enhanced the feeling of running out of time. But even though this sequence was exciting, it did lack quite a lot of polish (which is very understandable) and it didn't show any creative/interesting platforming mechanics. Sure, Dante is being heightened or pushed back and the ground might suddenly become a hole, but apart from running, jumping and using the scythe as a grapple, I didn't see anything that wouldn't be found in other games and all in all, this didn't look difficult at all. At least it seems you can die which wasn't possible in Enslaved. I feel like there should have been way more effects when you'd see ground being shattered and buildings being moved. It didn't feel like anything was actually broken but rather placed elsewhere (0:35-0:40 is a good example of that). And you'd think that Dante would sometimes lose his balance or at least have a different running animation with an entire building rotating (0:50). Also, that broken glass looked quite awful! But these aren't be complaints anyway. This is a one minute long footage of a game that isn't ready to be released and the level shown is probably set in the beginning of DmC which would explain its low difficulty.I just hope that Ninja Theory delivers when it comes to a compelling, satisfying and EVOLVING gameplay along with a polished game. As for the graphics, art direction and ambiance, I can say that I'm pleased. The color tones are neat, the textures look good enough, objects and building are detailed... Best thing was these random words appearing (Limbo speaking to Dante?) : DIE, FALL, DANTE and FUCK YOU made this sequence even more interesting. I'm still wondering why Dante isn't simply crushed by walls if the entire world can be moved around. Surely that would be a simple way to get rid of him :/
This game has so much potential... It's just a shame its gonna suck now for changing everything to cater to lowest common denominator.
Dude the frickn moving city friggn told Dante Fuck you haha XD Made me love this game now. If they put Vergil in it it will be awesome unless he looks like some greaser -_- idk. Game looks good now so lets hope they continue the good work ^_^
My only concern is how hard the game will be, Enslaved was very easy, even on the hardest mode (FYI I haven't played Heavenly Sword yet so I don't know if it's hard or easy). I really hope DmC will be challenging and difficult.
If its not hard its not going to be a DMC so NT better make sure it has the series difficulty to it and if it doesnt dont use the whole"reboot" thing to dumb down the difficulty.
rented Heavenly Sword, played it on its highest difficulty beat it in one day.
I can't believe my comment was marked as Trolling, sorry for having an opinion. Seriously, I think far too many people are concentrating on the character design and not enough on how good the game looks. Give it a chance before knocking it.
"I think far too many people are concentrating on the character design." Then you aren't paying any attention. The character design was the catalyst but isn't the power behind the storm. 30FPS, Half-Angel garbage, lame combat mechanics, lame weapons, easy gameplay (from what we've seen), Unreal Engine. I could go on, but basically it goes well beyond the character design issue.
i rather the story continue, even if the director for the previous games left.
More like you wanna keep pretending people only care about his look and got no other issues . Even here plenty have argumented enough about their gripes with the developer ,n their attitude , their previous games or what they feel a proper DMC game should include , and you guys insist on your "it's just a look get over it" arguments
Thank god its a lil fresh. Im tired of the usual nostalgic hook.
Nothing here but odd looking animations of a crumbling city and platforming elements that feel out of place. Dante using an ethereal indiana jones style whip, is that all Ninja Theory could come up with, really? I am sorry but.....boring.
This game looks like you play as a dark haired justin bieber... lol....
Game looks good, but I really don't like this version of Dante. I honestly, prefer the drugged out edgy one over this guy. It's not so much the overall character design that sucked as it was the horrible haircut
Y'know, I'm trying really hard to like this game, I really am. But the voice acting is really...unappealing. It sounds so forced. I like the whole moving world idea, and even how they did it in this, but it definitely doesn't look very chaotic as they were trying to be. Like for example, in the church at the end, I can totally see Dante just standing there and nothing happening. instead of the whole place being destroyed. And everytime I see Dante, they seem to be changing him. He looks even dirtier now. I get how they are aiming for the bad boy look, but uncleanliness isn't 'badass' it's disgusting.
Bleh u.U.. i'm seriously starting to fear my disappointment in this game, i will no matter what get it though. it's somewhat a sad fact.
Anyone who accepts this is a complete idiot! The story in the original DMC franchise had yet to be completed yet these ass wipes scrapped everything for NO REASON and rebooted the franchise? does that even remotely make any sense to anyone? That's like you accepting an MGS reboot after MGS2. This whole Crapcom and Ninja Theory thing makes no sense to me and for that reason I will NOT buy this game and will NOT support the shitty stunt they're trying to pull.
The whole japanese franchises being moved to the west to develop just isnt working i dont understand why they insist on doing it. Just look at silent hill its turned to utter crap since it got moved to a western dev.I think japanese franchises should stay being made in japan and the same for western franchises. Imagine if they decided to send gears or uncharted over to japan devs? it just wouldnt work. Its the same thing here.
Yeah I know what you mean.
They insist on it because majority of Capcom's great creative minds left the company so their only option is to recycle franchises and hire other developers to make their games instead of taking a risk and making new IP's. Their relying solely on the name of the games and the fanbase.
Nah they do have a choice vast enough from their own current staff or a pool external japanese studios ... they just blindly tried for a while to sell more to westerners by appealing to them with a western approach , and thus far it doesnt work for most franchises trying that . Hell i can only think right now of castlevania , doing it right and with some respect (and even so under the tutoring and supervision of Kojima) , and even then there could be a massive debate between fans of the new game and purists
All of u tht think this video looks good should please, please go n play DMC 4 again. F#$k this. I wnted them to continue from the prologue of DMC 4 Dante trish n lady. Based action/adventure/swordplay on CURRENT CONSOLES imo
This looks good. Except for one thing. DMC is a combat heavy game. You can say that they showed combat before, they did, and it was slow (like DMC2 combat was). A quick review of Team Ninja games will show you they have never done anything DMC speed (Heavenly Sword was quick, but it wasn't DMC quick). Combat was shown before, but this is a far away time from before and they didn't show it. Still on my likely to be crap list.