W75's Dominic Marzolino gives his rather unique take on the latest trend of shoe-horning multiplayer functionality into traditionally single-player games.
this authors bio, "Cut his teeth on a 2600, got a Sega Master System for his 7th birthday blah blah blah " leads you to believe he is knowledgeable about games. but this line is completely wrong: "While on the topic of people doing jobs they’re not meant to do, would it have made sense for Bungie to suddenly shift gears and become a RTS developer to create Halo Wars?" yes it would make sense. a simple check on bungies wiki page , or more knowledge of pc/mac gaming, would tell you that bungie has indeed made rts games. great ones in fact. myth 2 was a masterpiece. sadly they lost the rights to it when MS bought them up. they also lost the rights to work on what projects they wanted to. MS gave their IPs to other devs to cash in on the brand names they invested in. while they were working on some halo sequel, MS gave another studio the right to dev a halo rts. you think bungie liked this part of the agreement? certainly not, though they will never publicly admit it. i hate to tell some of you this and you may not want to hear it, but bungie did not start at halo.
there are plenty of people that know that. Also Marathon was one of the best on the Mac.
Marathon was an FPS. Not RTS.
yeah...i just forgot to make that known but most everyone who knows bungie knows marathon.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.