Critical Gamer writes: Where the first game only centred on Altair ibn La-Ahad during the Crusades, and the sequel and Brotherhood on Ezio Auditore de Firenze during the Renaissance, Revelations actually jumps between both ancestors to round off both stories (as well as interlocking plot points between them). Given the title of the game it might also be obvious that this tries to tie everything up, though actually all it really does is confirm logical conclusions reached after seeing Brotherhood’s ending.
The feeling of ‘been there, done that’ is hard to avoid this many games down the line when so little has changed. This doesn’t just apply to the plot (which, while decent enough, will leave you wishing that the bigger picture would be dealt with) but also to the most essential gameplay mechanics and even the returning multiplayer. 7/10