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Black Panel Hands On - Kingdoms of Amalur: Reckoning

The Black Panel writes: What Kingdoms did differently was it gave me a taste of the three different skill trees. I got to handle magic, melee weapons, archery and stealth, all within the first 10 minutes and it wasn’t until I levelled up for the first time that I had to choose a path to follow. The levelling mechanic enabled me to spread my talent points over the different trees. After a moment of indecision I settled on a combination of archery and magic, creating a fighting style I hadn’t seen before yet that felt completely natural.

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