The Harvest Moon series has been around since the twilight days of the Super Nintendo, offering up a relaxing but compelling world based around farming and familial relationships. The RPG series has gone from a cult classic to a real success, with several hundred thousand units of new titles in the series shifted in Western markets.
In a recent interview, Gamasutra speaks to series creator and Marvelous Interactive president Yasuhiro Wada about the unassuming series, his unique sense of game design, and creating games with unusual themes.
The confusion around Story of Seasons and Harvest Moon explained.
BLG writes: "Farming sims come in so many different styles, versions and even systems. We have rounded up the best farming simulator games you can play now!"
VGChartz's Issa Maki: "In honor of our parents, neighbors, and compatriots past, let's examine Harvest Moon, the game that takes traditional notions of what RPGs are and turns them upside down. If you had tried to convince me that a farming simulator deserved a spot next to Final Fantasy VII, Diablo, Baldur's Gate, or even Pokémon circa 1998, I would have laughed. These days I pity that ignorance, but I can take my shame and use it as motivation for teaching others about having a more open mind."