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Games without Spectacle: Why “To the Moon” is 2011′s Game of the Year

As an artistic medium, games in general have become fully realized as perhaps the most poignant form expression to those privy to it. For all intensive purposes, games have replaced movies in the same way movies replaced books as the most accessible and mainstream method of story telling. Most games, however, released nowadays are still wholly integrated with the toxic refuse of Fredric Jameson’s postmodern “depthlessness.”

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