MP1st - DICE developers are looking for feedback to help shape the future of Battlefield 3.
They listen to the community unlike someone else.
That's not always a good thing. Why should a few speak for millions? Besides, I think most people want the chat fixed before anything else.
Chat should be fixed as soon as possible. I think they're fixing it in the upcoming patch.
Chat is fine unless you play on a low resolution. I play at 1080p on PC and the chat box is small.
the one fix I'd ask for is a working soflam. everyone on pc is complaining about OP airpower after the patch but soflam/javelin combo has about a 9/10 miss rate on everything. Things would balance out if the soflam worked on airpower correctly
Bad Company 2 had big time balance issues too. I'm surprised that these guys can't figure this stuff out on their own. Its almost like they never login to play on the PS3 or 360 for a few nights per week. Maybe if they did, it would be clear as day in terms of what needs to be fixed. European developers never seem to get the most obvious things right whether its Crysis 2(Crytek), Killzone 3 (Guerrilla Games) or Battlefield (DICE). Since Socom 4 was such a mess I've been wondering if ZIPPER Interactive hired a bunch of Europeans right after they completed SOCOM: Combined Assault on PS2.
how about they bring the god damn console patch already? certification my ass
For the love of God Dice ... Give us an option to turn that next gen filter on/off option. That color gradient filter (which I believe is step 18) is ruining this otherwise beautiful game. Give this on/off option and this game is GOLDEN. AND AND AND BF1943 has such amazing perfect responsive aiming controls ... copy the same to BF3 plssss. Im justs askin for aiming controls, everythin else is fine in controls dept. except ... Stabbin ... add counter stabbin controls plss.
Mortar Canon! Edit: Tactical light Edit 2: And sort out the joining game problem and stop splitting up the squad when you do get to join a game
To me, I sort of wish the classes could be re-balanced some how. Not much point to playing anything other than the Engineer Class, if you really want to be effective and win a match.
I just don't see the need for any other class, but don't know how they could change it.
People like you piss me off, seriously, every class is important, especially the Medic class, I hate fucking dying and not seeing a medic around anywhere, which is why I beocme medic and revieve people and heal them, it makes such a big difference in the game to revive that one player, so please stop being an ass, and understand every other class is just as important.
I always play as a medic and revive eryone, cause there's never any medics. But, I hate when there are other medics and they don't revive or heal you .. -.- Like, seriously, whadafuxkup .. why are you even a medic, then?! Geez.
Then... why do I see so teams only made up of only Engineers? You're right, every class is important. But, what we see in-game doesn't lend to your argument.
that's true. my favourite weapon in the game is the SV98 but i can't really use it much because i'm not as effective with the Recon setup as i am with an Engineer setup.
I know people don't want to hear this because what i am suggesting is for BF3 to take a page out of COD's playbook but why don't they just give you the freedom to build your own class with any type of gun and secondary you want? I think that's one of COD's best qualities is that it doesn't force into a specific load out.
Nerf AA Shit rapes eveything in the skies, and everything on the ground too.. people can go 70 - 0 in an AA after the recent patch. Nerf the method people exploit repairing too. OP as hell.
I've seen people shooting and repairing a bot once and again to gain extra points. That's lame...
10% more health.
You can already do that on PC, each server has its own health setting. I like the ones with 60% health, its not fun when it takes a full clip to get a kill.
vastly decrease accuracy on submachines for engineers.. that would fix things up nicely... and please, give us something more to do with the recon bots.... they are pretty useless especially when your team doesnt look at the spotted enemies on their HUD.
I want a shotgun on my engineering bot. I mean, its useless if not played in Rush. and in real life it can be equiped. and damn.... reduce the power of the Scar...
Mav's are awesome if you're looking to troll servers. Troll tip: you and a buddy join a server join opposite teams fly your mav over to him and he loads it with c4. fly it to your airfield and park it on the runway or the helo spawn. Or if you're lucky find a group of 4 people waiting for a quadruple kill. works great on grand bazaar when there's 6 or so people hiding in the rooms in B alley.
Make the jet's main gun more effective against infantry.
The flares. Just.. lasts way too long. Even if you shoot at a low flying plane (with a Stinger. eg) 5 seconds after the pilot deploys flares, it still just doesnt follow the target. Atleast limit how many times it can be used!! It lasts forever.
Easy to shoot down a plane with teamwork. if 2 people communicate when they fire their missiles at least 1 will hit unless of course the pilot dodges it. happened to me a bit. :/
flares and ecm jammer and the now nerfed stingers makes for an incredibly frustrating time. You now need a full squad of stinger engineers to take down one air asset when that same full squad of engineers could take out an entire convoy of tanks.
the air combat is unbalanced, chopper need more heath just slightly, more damage from rockets to armor slightly, bring dumb bombs back to jets like bf2, ,make jets slightly faster and raise climb height to slightly under double size, slightly give more speed to transport chopper , give one more chopper of each kind on bigger maps, make stingers so person has to track jet/chopper after launch to hit them that way even if jet/chopper is missed by first second one due to flares launched should be hit by second one, bring back two seat jets, plane/chopper sensitivity controls and settings. that all i can think of right now for air. my personal nerfs -1.>IRNV<2.,3.mortars,4. usas12,5.rpg spam. balance in general is what i want but after that its performance.
I R N V
in conquest make it 1 goal to conquer at a time, aka smaller and more focused assignment. great game, overall for me, a 9.5/10 i love it!
Improve the pistols, they feel like bb guns.
I completely disagree. I do extremely well with pistols. Sometimes I go an entire match with just my pistol and get around 20-30 kills with very few deaths in comparison. Not just that, I've gotten killed many times by other people using their pistol while I used a high caliber rifle.
What pistol are you using?
I generally use the Colt M1911, but here and there I'll use the one of the Glock models or the .44 Magnum. I didn't exactly mean to disagree with YOUR experiences, but for mine, I've generally had a favorable preference to them. It was the same way for me when I was into the whole Call of Duty craze. I respect your opinions though, my fellow gamer.
They don't feel powerful to me either, especially compared to BC2 counterparts
Performance balancing :) Freezing issues (for 2-3 seconds then unfreezes) Makes the game unplayable for me.
Some asshole on metro today stayed at spawn repairing Wall-E. He got 15,000 points. Didnt help out at all. Do fix that, DICE. Also, the non-revolver/auto handguns need beefing up.
Trollface in KILLCAM!!!
tighter aim/shooting plz.
Sounds like a personal problem to me.
Jets flying into choppers with no consequences.
For the Love of God fix the controller input lag and get rid of the gun sway.
Quadruple the rocket refill time, This rocket spam is retarded.
Speed up the jet and helicopter for console. They are much faster on the PC!
Modify the spawning in Team Death Match. :/
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