How do those little games tucked inside big games get made?
MTV Multiplayer started publishing answers to that question earlier this month, when they ran an interview with BioShock's Dorian Hart about that game's hacking mini-game.
Next up is Jake Sones, the developer at Insomniac Games chiefly responsible for the hacking mini-game in the PlayStation 3's Ratchet and Clank Future: Tools of Destruction.
Woo for me. :) I am continuing a second run with all my weapons left to upgrade further and some gold nuts to collect.
How did that get you a disagree?