Do you read reviews for the info, or to aid purchasing decisions. Either way, here's five reasons reviews should be avoided.
I wasn't even aware there was such a thing as online reviews.
Whats an online review?
Sites have lost their credibility with reviews, even with the bigger sites. I trust ArsTechnica due to the exclusion of scores, with the text spurring me to buy the game or not. Also, GiantBomb are extremely reliable for reviews too.
I think reviewers give high scores away like candy. Take Resistance 3 for example. Pre-patch there was BLATANT lag when aiming down the sights of a gun when using Move. IGN mentions this in their review..yet the game still gets a 9. Are you kidding me? The game had a glaring issue when playing with Move, yet the game still gets a glowing a review.
In that case, it's because, within the context of the actual quality of the game, that sort of thing is a very minor issue, which will affect a minority of those playing the game. If reviewers always knocked 2 or 3 points out of 10 for niggles like that no game would get above a six.
...if in an FPS, there is blatant lag when aiming down the sights, thats a HUUUUUGE problem! How can you say that something like that is a "niggle"? There are 9 million Move controllers in the wild and Resistance 3 hasn't even come close to selling that much. How do you know its affecting the minority of people playing the game? Theres actually good evidence that the majority of people bought the game with the intention of using Move.
Of all the games getting high scores you call out R3 over a move problem that was addressed shorty after launch...come on man I doubt most reviewers even spent time using the move. EDIT...sure avoid the rest of the post. Whatever though it's typical of you, the problem was addressed before the game shipped I believe too, goodbye sir.
"...come on man I doubt most reviewers even spent time using the move." Ummm...yeah, thats the problem.
People need to be less score obsessed. Most people don't read the reviews, just skim to the score.
Consumers need to be less score obsessed. Devs are a different story. Many get bonuses if their game scores well on Metacritic.
I'm happy that I tryed some games with lower scores (6-7) ..and guess what? some where even better than those, which had 8 or 9 :)
heres 2 reasons why Serious Sam 3 metacritic - 69 Call of Duty MW3 metacritic - 89 Dark Souls - 89 Skyrim - 96
Deadly Premonition is a BAD game ! People need to take their fanboy glasses off.
Here's an idea: we should just stop putting so much stock in the scores! Reviewers spend hours writing thousands of words: they're the important bit. The number at the end is just a figure for the publishers to mull over - a redundant way of trying to quantify the subjective idea of "quality."
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