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Game Architecture: 5 Exemplary Works- How environments improve the gaming experience

OXCGN:

"Game architecture can succeed by improving gameplay, enhancing atmosphere, or telling a story.

What follows are but a few of the best examples of architecture in gaming that I’ve come across, unsorted and open for expansion."

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BadCircuit2372d ago (Edited 2372d ago )

I'm a big fan of the architecture used in Uncharted, Elder Srolls (Oblivion/Skyrin), Bioshock and Assassin's Creed.

I'm not a big fan of skyscraper cities or destroyed cut and paste mess which are overused!

Though I agree that Mirror's Edge's world is a different and fantastic take on skyscrapers.

InspectorG2371d ago

I also enjoyed Infamous's take on the urban/city area. Especially in Infamous 2 I really love what they had done with the buildings, and making the different buildings suit the area it is in and the different details.

gaminoz2372d ago

There definitely are differences in how architecture is used in games: some like COD use it for visuals only, while others like Assassin's Creed and Infamous use it as an essential part of the gameplay.

Proeliator2372d ago

Hit the nail on the head. Many gamers don't realize just how important architecture is.

gaminoz2372d ago (Edited 2372d ago )

Some might say it is one of the most important considerations when people look at gaming environments, urban and hybrid man-made/natural.

The aesthetics of the natural world of, say Skyrim, and the stone towers is a great mix of man-made and natural that really appeals to the visual senses.

DonaldBeck2372d ago

fallout and dark souls are sweet awsell. and god of war, also heavy rain.

DB92372d ago

No mention of BioShock's Rapture?

List fail.

gaminoz2371d ago

I think he said that he was going to do more?

"are but a few of the best examples of architecture in gaming that I’ve come across, unsorted and open for expansion."

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