Critical Gamer writes: Imagine: you’ve bought a new CD, one with a generous number of tracks. The first few songs show innovation yet are somehow comfortingly familiar; you like this disc. Before long however things get a little too experimental, and it doesn’t work; it’s just unwelcome noise. Then another good song, another failure; you see a pattern. The biggest problem is that there’s no way to skip straight to the good songs on this CD. Turn this album into a game via the magic of imagination, and you have Invizimals: The Lost Tribes.