MP1st - Robert Bowling, Creative Strategist at Infinity Ward, talks of future updates and DLC.
Really?! Even those damn Akimbos?
I don't get killed by those very often. I've noticed that most players use assault rifles rather than LMG's or SMG's but outside of that, there's really no one weapon or perk that consistently dominate the games I play. It's pretty well balanced, IMO.
Type 95! Don't tell me that isn't OP'd, it's almost always a 1 burst kill and it has a very fast fire rate
It spits those three bullets out pretty fast but it's still just a burst fire. If it was as weak as the other assault rifles AND just a burst, no one would use it. Besides, the burst fire makes it pretty ineffective at close range. It's actually a fairly one-dimensional weapon. If you're up against a bunch of guys using the T95, then you need to adjust your strategy. Work on your gap and positioning. Keep your enemies close and spray 'em with an auto weapon.
@Echo It's just as lethal at CQC. People turn a corner, hipfire, and get a kill.
@Alpha I'm not sure what to tell you. I don't get killed by it all that often (although I don't always watch my kills cams) and my K/D was well below 1.0 when I used it due to how ineffective it was at close range. CoD maps are so small that keeping people close to you is relatively easy, depending on the map. And if IW (who can see all universal weapon stats) is saying that nothing is so out of sync that it requires a hotfix, I've got nothing left to point to other than the defensive strategy of those going against the T95's. That said, we all play differently, we're all susceptible to different play styles, so perhaps my lack of issues with the T95 stops at me. :-)
@-Alpha its NOT a long range weapon... So one with an LMG or SMG can easily take those guys using Type 95.
The p90 is too retarded, a guy killed me with hipfire from so far away it made me rage.
your fault for just taking it like a b
so one guy killed you once with hip fire from far away and now its retarted? -_-
I agree with gamernova. Mostly, because I use the crap outta those akimbo FMG's and I see TONS of other guys using them too. Close range, which tends to be where most firefights occur because of the maps, you almost cannot lose with those things. They also have pretty good range if you control your fire. Definitely OP imo.
the ump is is still just as overpowered as it was in mw2.. sub machine guns should not be able to snipe people in the space of 2 seconds with 2 bullets.. although it does seem like every gun in this game is able to snipe people close to instantly
it's hard to explain but that is what it always feels like when you are getting shot. When you see their kill cam you see them pump nearly a whole clip into you. while you are playing all you seem to see is the like a quick burst and what feels like one single round hit you and blam you dead and it's so fast it just feels a bit ridiculous. I still say to this day that Cod4 had it just right. You didn't feel like you had to empty a clip to kill a guy but it's not like it felt like this one round single hit kill every game. I noticed it a bit in MW2, but felt it a lot more in BLOPS and this feels just about the same as blops IMO. When you see the kill cam you see a different game going on almost.
the only gun i really see as overpowered is the type 95
The only thing I see overpowered in this game is the lag/ framerate. Its also on the xbox section on the callofduty.com forums. I will not waste my $$$ again; BELIEVE ME.
no lag on ps3 in my experience
I don't believe you. You probably said the same thing after MW2 and after BO. My last one was MW2 so I actually do stop buying CoD games when I say it.
Yea lag OP'd...
every other cod i was a 30+ kills a game this game i cant kill shit every thing is a hall way and all people do is camp the maps suck tryarc is now > IW sadly. cant wait till the next cod hopefully is better
30+ i call bullshit. if you were good at the other games youd be good at this unless your a camper and the map styles make it tougher for you to post up :P
its actually very true i know know body will believe me but im a rusher i dont have patients to be camping i hate campers. haters gonna hate. lol
@ flyinrhyno I have to say I agree with him as well. I use to go 30+ kills quite easy. If you are on xbox live you can add my gamer tag. My KD in Cod4 was 2.65 and MW2 it was about 2.25 or so. It's not that I still can't get high kills, but if I really want to it means camping hard, planking on every possible flat surface and to be honest it's just not my play style. it's either that or run around like a headless chicken and spray with akimbo MP. Cod was never the most tactical game, we all know that, but there was still a reasonable difference between the kind of players that could go 30+ and like 5 or 4 deaths and others that would be like 16 or 17. As one friend of mine put it, anyone can run and spray in MW3 and get lots of kills and unless you camp hard or run and spray as well, nothing much else seems to work or reward your play style..
there the worst FPS maps ever never mind cod
yes very much so.
dude I die like hell in this COD too ! add me on psn man ! rurouniNinja
I think they dealt with camping in a smart way, and good matches can be had if you play smart, 30+ kills can still be gotten as a rusher, could it be that the learning curve on these maps is taking longer to get perfected? have you tried watching the videos on elite about the maps and where the flow of the maps are explained? and the 30+ kills you guys are talking about probably 50% or more came from killstreaks? if so thats more of a testament to IW balancing out the game play.
Why am I not surprised? No quick-scoping fix, no spawn camping fix, no weapon balancing...
Don't bother, their suppose "Updates" are new COD's every year
I have not noticed any spawn camping per say, but the spawning is so random that you kill a guy one side of the map and he spawns almost right next to you or as close as possible.
That's an improvement, then. Though it seems like even Uncharted and Battlefield have been having such problems, recently.
I don't know, I didn't have a problem with spawn trapping. when I played with a good team 99% of the time we could get out of it and half the time we would reverse the spawn on the other team. The key thing was team work and having a team of good players and thats part of the problem with mw3, there is no team work. it's so random you cannot co-ordinate anything. it's everyman just run in every direction and spray, or some guys run and some guys to find some corner somewhere and plank. with the bullet lag even if you see them first and shoot first you cannot be sure you will kill him before his one bullet kills you. I liked the old system more myself.
I miss the music, r/c cars, and overall balanced maps of blackops (second chance was too OP). I like MoW3 co-op online modes, weaps, graphics, but the maps are hit or miss.
My input would be the lag issues with poor connections. Spawning needs to be looked at. Enemies spawn WAY to close. Also I would like to see quick scoping turned down a tad, may add reduced accuracy when scoping?
well i don't have a serious problem with the weapons. my problem is that they have toned down the run N gun, and i dont like that. the characters move super slow without perks. But they made it easier quick scope. i thought fast phase gameplay is what cod was all about.
Spawning issues, hell the maps are small as hell..ALL OF THEM. I starting to think Craptovision wants to incourage camping><
Fix the damn matchmaking! Most of the time I can't find any games online
I think the lag issue is of the most importance. The maps are really terrible IMO. They made it much easier to QS esp wince theres no perks such as lightweight to dash your was through. Btw, anyone wanna give a a bro some tips ? (I SUCK)
try not to sprint so much, if your dying face to face get a quicker gun or sleight of hand and fast draw. if you die while uav is up alot then get assassin and blind eye. shoot in bursts to improve accuracy and use kick if your shooting a missing alot along with steady aim. when an enemy is spotted try to train yourself to pull the trigger a split second before you start pulling up your sights. and always pick killstreaks you can reasonably attain, or use support streaks and you get kills toward killstreaks for destroying enemy equipment and killstreaks (uav, helicopters, ids, etc) so use the stinger and blindeye to take em out and get your own killstreaks. any questions just ask.
woah man thanks alot I really appreciate this ! Nice to know theres still some good folks in the world. My problem is that I have a habit of just running around waiting for someone to show up to then shoot. No tactics whatsoever.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.