IncGamers: "If only 50,00 buy it then it's not worth it," says creative director.
"porting games to the platform" there's ur problem
Not buying games. Well there's your problem.
I'll be totally honest. I used to pirate PC games back when I was a broke teenager but I stopped that years ago. I've got a collection of steam games + WoW, SC2 etc.
"I've got a collection of steam games + WoW, SC2 etc. " this ^
So if PC gamers express interest in having his game on their platform, it's referred to as bitching? What the hell kind of developer is that?
"We’ve heard loud and clear that PC gamers are bitching about there being no version for them," said Mettra. "But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?" They were simply asking a rhetorical question and piracy is rampant. They can listen to all the complaints of it not coming but if people don't buy it then yes, it is just bitching. Even great games are prone to piracy, so it's not just about the quality of the title or if it's a port. People bitch about DRM or about having to have an online connection. Nobody has come up with a plan to counter piracy so now it seems some are questioning how viable the platform is anymore. Even Steam games are being pirated.
DRM, and online connections are supposed to counter piracy but they don't. The only people who suffer from DRM, and online connections are gamers who legally purchased the games.
Actually they did proposed one viable anti piracy method years ago. Intel and Microsoft did try to standardized hardware and software in the latest Pentium 4 cpus/chipsets so that only legit software can be installed on a PC. Unfortunately Intel was being bitch slapped by AMD while M'soft was plagued by some anti trust cases so it ended a pipe dream. The idea didn't die. Sony took noticed (maybe)and implemented the system in the PS3. Pirates don't bitch about DRMs. It's the legit buyers who have to suffer the DRM.
Could always throw it on OnLive As for piracy. Its simple solution. Each game gets a unique key locked to an online verification method. YES DRM style, but different. 1 key per game disc produced. Only one in use at a time. Unlimited installs. Its in use then its unusable to another person with same key. If game doesn't work. Return the game to the store. They can claim its pirated/invalid and pick up another copy of the same game. Publisher gets game back. Tags a new unique key to it and sends it back to retail. Pirated keys can be deleted and games with them no longer function. Damn that is a hard system to come up with. Just make it work.
people whining that a game isn't coming to their antiquated platform = bitching.
Lol, this guy is a dick (I'd use the F word but I've been suspended enough). Bitching? People just want a clear answer. Also, "porting" isn't acceptable. Anywho... Take a look at this: http://www.humblebundle.com... Look at how much has been raised already. PC gamers aren't heartless ghouls out to steal your megabytez. sigh.
"PC gamers aren't heartless ghouls out to steal your megabytez." most are.
I wanna thank you for bringing this to my attention. I picked up a similar deal a few weeks ago on this: http://www.indieroyale.com/ The bundle then included a game called Gemini Rue which turned out to have one of the best stories I've played in a game. In any case, screw 'I am Alive'.
"Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost" So thats why all the ports suck, huh
Make a good game where the.legitimate copy is far better than a pirated version and you wont have massive pirating. Hell, massive amounts of legitimate buyers of Skyrim are pirating because of the new patch that took away LAA because the pirated version is superior with it.
I don’t know who the douchebag is, but after reading his comments. I will never buy a game from them. And I think his problem is that he is using the pirating as a excuse. I have read too many developer stories about how great Steam was for sales and anti-pirating measure, so it isn’t that. It is more than likely they know the game isn’t worth a crap and porting it is a waste of time. Cause seriously PC gamers have way more to choose from than our console bretheren.
Ill pirate it on console then instead of buying it on PC , see what i did their :P
I'm really getting tired of seeing this. THERE... not their.... there. "See what I did THERE." They're in there with their bear. It's really not that hard.
"They're in there with their bear" Ill "bear" that in mind :D
Fuck em then. It's a game that's gonna sell based solely on pre-sale cult acclaim. There's nothing to suggest it's gonna be anything special.
As if console piracy is rare...pffft
With Microsoft just silently put out an updated anti piracy codes in the latest X Box 360 update....which was just several days ago.
PC gamers should be venting there frustration on pirates not Ubisoft...but most of them probably have pirated stuff too.
Oh well, this game will likely be a massive disappointment anyway.
Funny how when a developer or publisher ignores the PC they just use the piracy excuse. If your game is good and provides PC a good game it will sell well. Piracy effects every platform anyway. Games with Battlefield and Skyrim are doing well aren't they? While CoD has taken a huge hit PC wise because it is not a PC game although it used to be. Hell a game like Terraria is doing well and while some people do pirate it, the majority of gamers have bought the game and support it because it is a great game.
Game looks great, too bad its not on disc otherwise I wouldve bought it.
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