GamePro- "After seven installments over six years, THQ and Yuke's have officially retired the WWE "SmackDown vs. Raw" series and trotted out a franchise reboot with a brand-new animation engine. It's a real sign of the times, as the WWE in general is trying to break out of the long-time stagnation that's been dubbed by many as "The John Cena Era." And for the developer's part, they've done a fine job of adapting to the rapidly-changing landscape despite having to plan their games well in advance of the actual, physical TV and pay-per-view product.
Custom arenas, finishers, storylines, characters, and entrances are fun to mess around with, and downloading created content from other WWE '12 players continues to immensely bolster the replay value. Moreover, WWE Universe 2.0 and the ability to micromanage each wrestler's momentum/stats make the game a great companion piece for the actual TV shows and PPV events. Even though some things need to be tightened up, WWE '12 shows that the video game side of the franchise is still improving."