RPGFan - Maybe it's my fault – maybe I just put too much pressure on Rune Factory: Tides of Destiny to fill the console JRPG void. It seemed like a sure bet; after all, I adored Rune Factory Frontier, even appointing it my 2009 RPG of the Year. And then a year later, Rune Factory 3 stepped up to the plate and one-upped its Wii predecessor. Naturally, I thought Tides of Destiny was going to continue the trend and take the series to new territories (hello, giant battles and sea exploration!), but I can't help but ask: where did it all go wrong?