"Eventually, the aiming issue of Uncharted 3 is in testing. According to Eric Monacelli"
This is still a problem? Thought they patched it a while back.
it shouldn't really be a problem. That was how the game was made in mind, if they made UC2 I am sure they know how of the difference in controls feel and there must be a reason for why there is a difference in UC3. Besides don't people have issues with a new game's control system? Some might be more easily adaptable than others, but even if you are not you will eventually catch on. Controls don't need to be changed.
Aiming was fine for me, I just didn't like the lack of enemy reactions to being shot.
As long as they dropped those grenades I'm fine.
I still don't know what people are talking about. I'm in chapter... whichever one is on the cruise ship... and I haven't had a problem with my aim yet.
Try any sniping gun, use the scope and try aiming diagonal. Thats what people are moaning about
Or the silencer gun. That was the one I had noticeable difficulty with. Granted, I've still beaten the game on Crushing, but there were a few moments where I'd get frustrated that the aiming wasn't as fluid as I wanted it to be.
I've used every gun I've had occasion to use within the story, and I've had no problems. Whatever issue people are having, it's not affecting me. That's not to say it doesn't exist, but it's causing me no problems whatsoever.
Its not game breaking in any way , just frustrating when your in a pickle.
Ive beaten it on Crushing and got my platinum with no issues with the aiming
I felt the aiming was a bit stiff at first, but now I have finished it on normal and am halfway through crushing and I don't really notice it anymore. I turned the sensitivity all the way up, but I do that on most games...
Just turn up/down the sensitivity in the menu, like how I turned off the autosaving in Skyrim to avoid the annoying pauses.
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