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Hellboy Director Hates Game Cutscenes

"'I'm not watching a movie, f*** you'. I want a game."

Ever since movie director Guillermo Del Toro announced his survival horror game Insane, there's been a lot of excitement about the project. That said, if you were hoping the game would contain movie-length cutscenes featuring Del Toro's signature style, you're in for some disappointment: The dude who directed Hellboy and Pan's Labyrinth actually hates cutscenes.

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escapistmagazine.com
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Tachyon_Nova1777d ago

I agree, for me cut scenes Undermin3s the sense of immersion I have in a game. If say a FPS kept the cutscenes somewhat interactive (ie move the camera) and in the same perspective as the gameplay (a la Crysis 2) then I have no problem though.

AntoineDcoolette1777d ago

I used to believe cutscenes were a necessity for story telling experience in VGs and when I first played HL2 I knocked it for not having any. But over the years and having played more and more titles with no cutscenes I've come to prefer a lack of them most of the time. A few titles such as MGS are an exception.

NEW-AGE1777d ago

I Hate Scripted Action War Games, id rather bad guys pop out from differnt places everytime you play or differnt buildings would collapse or random Stuff Would Explode .... I cant Explain it But i think i heard of a Never ending Offroading game that would Render Land and mountains Randomly... Swwet Jumps

Commander_TK1777d ago

No surprise here. Spielberg also thinks that too.

Pikajew1777d ago (Edited 1777d ago )

I like in game cut scenes that let you move around during it or the opening credits like what Okami and Zelda games have.

I hate animated cutscenes. Professor Layton were the only ones I ever liked

BlmThug1777d ago

I agree. If i wanted a film i would watch a film. If its a short cutscene then its alright but cutscenes like MGS4 is just taking the p***

xtreampro1777d ago

A game cut-scene has never felt like a flippin advertisement to me. Maybe it's just him because I tend to feel a sigh of relief when a cut-scene comes in a very hard game, or after a very intense part of the game.

It's kind of but not exactly like the feeling you get from hitting pause in games like Resident Evil 2 and Dino Crisis 1 .

dorron1777d ago

I have no trouble with cutscenes. I love'em.

ironfist921776d ago

Its all up to how the developer decided to further the story. If its all in-game such as Bioshock, then it work just as fine as the many other games which use cutscenes.

Its all about delivering the message, and they dictate how effectively they want to portray it.

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