Pocket Gamer: As one of the best-selling independently produced sandbox games ever made – not to mention one of the most influential games of the past five years - Minecraft has inspired a number of imitators.
Markus Persson’s open-ended construction-kit-cum-adventure arrived on iOS this week, just one week after imitator Junk Jack hit the App Store. Unlike many games inspired by Minecraft, Junk Jack more than holds its own.
Ethan Moses asks: "Do we really want original games or is it about time that we shed this layer of pretentiousness and accept the fact that derivatives are the course the industry is heading?"
I noticed something sinister recently. During Diablo 3's development, Torchlight was deemed as a rival or something might beat the former to the punch. In reviews it was seldom painted as a cheap Diablo clone.
Same with Torchlight 2's previews last year. It was deemed as worthy competitor to D3. Never as a cheap ass clone.
BUT, after D3's launch I noticed a number of preview sites seem to be be adamant to let people know that T2 is nothing more than an unworthy clone trying unseat the king. They really emphasized that it's just a clone out to do the impossible.
Junk Jack is like Minecraft, but bite sized and 8-bit. How does this title fare for the iOS? Check out our review by following the link.
Zack from PixelatedMonster.com reviews Junk Jack, a cute Minecraft-like for iOS that skips the junk and tries to be a jack of all trades.