Craig Will of GoozerNation goes over the little things that in Skyrim that he thinks need improvement.
only complaint I have is that I dont get rest bonuses for work due to playing too much Skyrim
My complaint with the article is that its wrong. #1) NPCs are on the compass and if you hit local map they will show up #2) Misc, just activate the parent. Duh! This guy even play that damned game? #3) I don't get freezing... Possibly cause I am on PC? The idiot never mentions the system he's using. #4) Really? Whining about auto increment on a save slot? Who gives a sh*t. It overwrites the old one. It's not like you end up with 100+ save spots. #5) Cooking should be a skill thats leveled up. Ughh. He can't even handle a save slot increment. How could he handle cooking levels? :P
WTF, I got disagrees for being right? Someone is swinging on the nuts of the author.
Why are you so cranky and taking his list of small annoyances personally? He states clearly that he didn't think the last two were game ruiners - just annoyances to him personally. It's a personal opinion piece, you know. It's not going to be true for everyone. Also, he did post an edit that he was wrong and found out how to do activating of the quests. I don't know the author, but damn. You're being all out hostile towards the guy for little to no reason. I feel like you are not Skyrim in human form, so you shouldn't be taking his list as personal insults to you. :P
@JohnnyMann420 NPCs don't show up on the compass/radar though. I shouldn't have to go into a menu and look at a map every time I want to find someone that is in my general vicinity (and I also don't want to scour every nook and cranny of that vicinity to find who I'm looking for). A sub-complaint related to that one that I personally have is that you can't tell if someones an enemy or not unless you either listen to them talking (and determine whether or not they are a bandit/hostile by what they are saying, as they usually tend to talk about the same stuff over and over again), sneak up to them to where they can't see you and hover over their name to see if they are friendly or hostile, or risk detection. Enemies need to show up like they did in oblivion, whenever you got near the area of an enemy, red lines on the compass would show up, regardless of whether you were noticed or not. I was standing right behind a wall that an enemy was just on the other side of, but I couldn't tell whether it was an enemy or a friendly because my compass didn't show sh*t. That and the authors "complaint #1" are my biggest problems with Skyrim so far, but they aren't gamebreakers, just annoyances. It's also annoying that storage containers don't have their own sorting categories, so when I look through all the things that I've gathered throughout my time playing Skyrim, I have to scroll through every single item to find what I'm looking for. Again, not a game breaker, but really annoying.
Yeah his second one is wrong anyway, you can mark the misc quests as active.
I had no problems with freezing on 360 until today, I had the game lock up three times in about 10 minutes all in Ivarstead. I talked to the miller, lock up. Talked to the guy who lost his sister, lock up. Left the inn, lock up. After that I left the village and went to the Barrow nearby and had framerate drops and slowdown but no lock ups for about an hour.
I don't have the freezing issue. In fact, I don't get enough time to read the writing on the loading screen when going into and out of buildings. But then again, I am playing on a PC.
#3) I don't get freezing... Possibly cause I am on PC? The idiot never mentions the system he's using. *I have gotten to a point where I would swing my sword, freeze (but i could still hear the sound), then come back.* I'm on PS3.Or when I go to the menu to pick magic, map, etc.. I would have to tap X multiple times. Something I dont like is that they said when you keep saving and overwriting your file, the amount of KB goes up because of dropped weapons, NPCs met, going to different towns. It doesn't reset so everything keeps adding up and it affects gameplay performance.I forget how much Kb it has to be but this is a problem. This was said to be fixed in the upcoming patch so we will see. I also think that there is away around that happening but... why can't it just work like its suppose to? I hope I answered this right
@vickers500 "NPCs don't show up on the compass/radar though. I shouldn't have to go into a menu and look at a map every time I want to find someone that is in my general vicinity (and I also don't want to scour every nook and cranny of that vicinity to find who I'm looking for)." that's all I read of your respone to whoever's comment... and I'm calling BS... you are right NPCS don't show up on the map.... However, your problem with running around and finding them is not a problem at all. they are in fact actual characters that have their own place/roles in the world of Skyrim... so therefore the NPCS are free to roam around and do whatever they want... they are free to get killed if you choose. Although, all of them aren't killable for example Ulric Stormcloak can't be killed... atleast not yet anyway... but that could be because I sided with the Storm Cloaks... but that still didn't stop me from trying to kill him... so you have to think if the NPC's were on the MAP then the realism of walking in a strange town and looking for merchants would be out the window... the premise of the game is to try and draw YOU the ACTUAL PERSON into the world of Skyrim.... and one of the only ways to do that is to have people properly interact/react in the world like WE do in reality... or atleast emulate it to some what.. there would be no life to the game if the NPCS stood in the same spot every damn second, so you knew exactly where they were... that my friend is just poor planning on your part... learn the game and learn the people that deal with the items you want to purchase or sell... obviously a Court Wizard isn't going to by your Great Sword of Frost...
Dude 1. Npc' 2. Only does this for me some of the time xD 3. probz more random 4. And u do if u end up with 100+ saves.. if u just click save and then save again it makes a new save.. im currently on like 23 or sumin xD.. 5. and u know u agreedeed with this slot really ;)
my only complaint is none of the NPC use the saying "Balls Deep" anywhere in the game when they had so many opportunities like when you get fucked over by the brother hood and that gaurd says kill him he could have said "your balls deep in trouble now".
Made me LOL this morning!
I agree and disagree with you I hate the sorting system for chests in this game, but I dont mind not knowing if someone is friendly or not. I think it ads to the immersion of the game. I usually find out when I shoot them.
Doesn't every NPC you shoot become hostile? I find myself worrying about shooting a friendly and killing them, so I usually walk up to people. Then I get swarmed by 3+ enemies and die. I don't know if I'm in the wrong areas or something, but I've found this game to be a lot harder than Oblivion.
some just cower in fear. a good rule is that if you're in the wilderness or dungeon, its more than likely a hostile. This is not always true but if you like stalking your prey like I do you can figure out what they are. you can just walk up to them with your weapon drawn if they're hostile they'll attack, if not put your weapon away. I like a little realism here and there and I dont mind the way they went about this.
@Cenobia If you accidentally hit a friendly and they try to attack you. Just holster your weapons (R for PC, X for 360, and square for ps3). They should back down.
It would be nice if we were able to set a marker within a town (local map). Some spots are tricky and the FPS view can get disorientating when you have no clue where you're going.
I'm confused. I actually can mark miscellaneous quests as active and they do show up on the map for me.
You have to have both the overall miscellaneous quest clicked and then the specific quest you want to be tracked.
I don't think this guy knows about that, to be fair though, I tried marking them and I didn't realize why it wasn't working at first.
Really? Awesome. Thank you for that. Yeah I didn't realize that and I didn't see it mentioned anywhere... Well scratch one complaint.
It will for most MISC quest, but some it won't give an arrow marker. Take finding Red-eagle's sword quest which comes from a book in the game. I click to active quest on both instances, but no arrow marker. However, you can press show location when in the map and quest menus and it will give you the general area the quest is located in. You actually have to explore and figure out where some of these MISC quests take place. It's in the game's design.
In my experience, it sometimes does not work. If you have the map menu open and then go into your missions and change the markers and then back out of that back to your map, it will not show up until you back out of your map. So just leave your map, and come back to it, and everything should be honky-dory.
How about nothing. This game is near perfection. These complaints are either nitpicking or ignorance.
Yes, you are right. Bethesda are gods in human form.
Unfortunately these gods are forced to use our horrible technology/tools that us simple humans have created. That is why "bugs" in video games exist in the first place.
ND are gods
These complaints are retarded. It isn't hard to find the npc's you're looking for, you can set miscellaneous quests as active (took me all of 30 seconds to work it out), and i've been playing for 68 hours and have had one freeze. "I have things to do besides play you, Skyrim" is a quote from the article. What a loser.
Yeah they are, look at the disagrees. Someone (the author) seems to have friends. To be honest most gamers think like you and I. The funniest thing is that the author is wrong. NPCs do show on compass (if quest is activated)and that MISC quests show up on map too. He wrote an article where 2 out of 5 complaints are not real. The 3 three are tiny. (incremental save spot?) In short the author either has a lot of accounts or a few buddies that spam disagree on sensible gamers like you and I. Hey Goozer... GFY
Agreed. Most of the complaints are due to a failure to understand even the simplest of things about Skyrim's user interface. Even the auto-save feature can be changed from as much as every 5 minutes all the way to every 60 minutes OR just disabled outright from within the settings menu in the gameplay options. ....but I guess taking the time to make an article about these "problems" was easier than thinking.
easy there Paco....
This was in reply to Pintheshadows... took me 26 mins to realize I didn't reply. -__-
I hate how the enemies don't come up as a rad dot now when your hidden...you actually have to be detected to see them. You can walk right into them when traveling, they allowed this in Fallout 3
Red just means they are hostile and you are in fight mode and being pursued. If you want to do what you are talking about then you want detect life... which is a magic skill. http://elderscrolls.wikia.c...
one thing that is annoying is when with a bow you can't look around quickly when aiming.
You mean kinda like looking downscope when you're aiming in any other game? . . .
this isn't down scope of a gun .. it's a bow and arrow.
How about the inability to find tune companion assignments. Even in neverwinter nights 1, i could tell my companion to only use a bow or hand to hand melee weapons.. or at what point to heal me.. or how far to follow behind me. Yes its nice to arm them as i please, but essentially, you can tell them to wait here (which doesn't work for pets as they ignore the command and will come running), or your fired. that's my main complaint so far..... i can't even begin to count the number of times ive had to reload due to my now dead dog that i dont really care to keep reloading to keep... or companion not behaving as i would like in combat.
My companion (Sven) never seems to die. He'll get bashed up by giants and down for the count...of 20, at which point he picks himself back up and starts fighting, again.
"Fallout 3 is my favorite game" lol... In any case, i've only scraped the tip of the iceberg, but the one thing that really pissed me off was the Dog Barbas. Which is a shame cus I liked the character. His AI is so. fucking. terrible. He'd constantly 'Walk into you'. causing you to shift, even if you have stopped moving and are standing still. He'd keep walking into you. Moving your position. Even if you're riding a horse, he'll cause you to move and rotate, basically fucking up what you're trying to do. I ended up completing that quest before I wanted to, just to get rid of him. Compainions are pointless; with Barbarus anyway, because he was always so close, he'd nullify the stealth bonus you get, shooting someone. VERY annoying.
Preach on brother. You left out though how he ALWAYS finds a way to block your path, without fail, and you can't tell him to gtfo like any other companion... so I figured enough was enough so (instead of taking the easy route and telling him to leave, obviously not as fun) I left him to defend himself against a pair of giants. Good riddance, right? NO! That bastard demon dog Just. Won't. DIE!
I really love this game, so I don't want to complain about it, but at the same time I have to agree with this. The companions are kinda annoying aometimes. They jump in front of you and then have the nerve to bitch at you when you smack them with your weapon. They block your way a lot. They won't shut up when you want them to. And if you send them away, and go back to where they live they will act like they never met you before... uh you just traveled with me all over Skyrim, but now you act like we never met??? Well, regardless of this, I still love this game.
Silly Complaints. It's an opinion piece so he's entitled to his opinion but none of the things he mentioned bother me. My only complaints are: 1)It takes forever to switch weapons by pressing right and left on the dpad(totally defeats the purpose)and... 2)The only way to view your character is by switching to 3rd person. And that's it.
How else do you suggest swapping your weapons? Works perfectly on the PC as you can just hotkey them to any of the number keys. And how else would you expect to view your character? First person?
I think he means on the character stats sheet in the menu or when you hit the menu and go to items. It would be nice to be able to see your character there and look at what he has on. They had it in both oblivion and morrowind. But either way the game is still amazing.
Doesn't work perfectly on PC... The Morrowind UI was perfect. I play with a 2h sword and a bow and a sword & shield and spells all on one character. Switching between them in the middle of combat is extremely cumbersome and was FAR better in oblivion and morrowind. They made pure casters better and added dual wielding but made it really annoying to play anything that combines combat styles. It would have been fine on PC if they made the UI properly and also let you bind SETS of gear. Bethesda didn't bother programming sets (would take like 10 minutes) because they wouldn't be bindable on consoles (obviously lead platform again). Everybody I know totally hates the UI. "I think he means on the character stats sheet in the menu or when you hit the menu and go to items. It would be nice to be able to see your character there and look at what he has on. They had it in both oblivion and morrowind. But either way the game is still amazing." also this ^
Like Drake said, you can't view your character in the menu anywhere. And I didn't mean that the item quick-switch system doesn't work, I just meant there's too much delay between when you press right/left on the dpad and your character takes out his weapon. I don't know about other classes but I use a two-hand weapon character and it takes for EVER to take out my battle axe.
Meh, his opinion.
you actually can mark misc quests as active, with compass markers and all, all you do is go down to misc go over pick one press left and activate misc. so you have a quest active in misc and misc active. easy :)
Articles like these just go to show how little is actually wrong with the game.
That's a very good point. It's a great game, these are just things that could be fine tuned to make it my perfect game.
My only complaint are the Kids they all look and sound about the same other than that its a great game.
..and you cant slit their throats.
Problem #2... isn't. You can mark misc quests. You have to mark the individual quest in the list and the selection in the left window like normal quests. I would say they need to bring back proper journal entries. If you forget/miss what the NPC said then there is rarely enough info to figure out what you are meant to be doing. Most of the time the quest marker makes it irrelivent, but sometimes that alone doesn't explain and the scanty quest info you do get to read usually doesn't help at all. Also - it's a lot better for the story and immersion to have the journal, sometimes it says things that weren't properly conveyed by the characters. The AI is bloody horrible. "stealth" companions regularly run in flailing and blow your cover (after complaining that YOU are being too loud) - then you can't get back into sneaking to get the bonus damage because the enemies can see you. If you're a dagger user then it makes some quests nearly impossible. And the AI also like to say things that are COMPLETELY out of place when you walk by - far more often than in Oblivion or Morrowind. Also the AI regularly get stuck (again, didn't happen in Oblivion or Morrowind anywhere near as often), I have had some quests bugged out because of it. There is no way to see your relations with a character. For example - you don't know if failing an intimidate or persuade attempt has any implications, so I always try both with disregard to any future complications it may cause. The UI bugged out on PC and it takes ages to do anything that would have been a lot faster with a proper UI like Morrowind had (which was better/faster on xbox than the new one is with a controller...). Though I have learnt what the bugs are and have worked out ways to get around them.
I was going to say the same thing about #2 but I'm pretty sure not all of them show up, just some of them.
I am sworn to carry you your burdens.. that is all...
A real compaint would be the inventory. You got a nice overview in Oblviion. Here... ewwwww... And once you put your stuff in a container, it just becomes a giant list of stuff.
Crap article. This guy should have asked people to submit their top 5 issues with the game and then posted a top 50. I hate my retarded companion. Tell her not to talk when were in sneak mode!
Some items are too HEAVY!!! Killed a second Dragon but I couldn't take the bones and scales with me because I had rare items that I couldn't drop so it was too much weight. Had to spend a good portion of my time making money to purchase a home in order to safely store my goods. Later I find out that those dead Dragons had disappeared and the scales/bones were gone. Frustrating!
Yes, buying a home should be one of the first things you save up for.
Im pretty sure there is an infinite amount of normal dragons in the game so i wouldnt worry about the scales and stuff
You can drop off your weapons, armor, anything not quest related and it will be fine, they won't disappear. I did this a lot at the start after killing dragons since I wear heavy armor. I'd find the nearest location, drop off some stuff, fast travel to your house or where ever your store stuff and then fast travel back to where your dropped of your items. You can also use a companion to carry stuff or use a horse.
My only complaint is that i wanted to do better than what i already had so i started all over again. Days of work gone. The game itself though is pretty near flawless.
The only thing I can really agree with is the lack of level up for cooking. Leather making as well should have it's own level.
Am I the only one who's annoyed that the NPCs don't randomly talk to each anymore? It used to crack me up in Oblivion.
number 3 is not valid at all ive played 30 hours plus and not one crash. its up to the person to know enough to update graphics card etc
The thing I really hate about Skyrim!! Is I can stand on the side of a dragon and kill it within two minutes because the dragon takes off and lands and the second time you can kill it with ease. However, When I am in a town and I steal one thing, the guard can slice you three times and you are dead. Really....
My only complaint is the fact that when I change the key bindings for Activate from E to F I can't change the key for Favorite from F to something else, and a few other similar problems. Also the UI seems to be designed more with consoles in mind. Other than these small issues I think we've got our GOTY.
No guns no play for me.