Jeff Gerstmann: "After the first couple of hours, I was just about ready to write Super Mario 3D Land off entirely. It's not that it's a poorly made game or anything--it's actually a great-looking, colorful game that controls well and makes good use of its platform's unique 3D abilities. It's just that it was easy to a fault, almost like it was made primarily for people who don't play a lot of video games. Most of my deaths in the first few worlds came from my own carelessness rather than any sort of tricky gameplay. But just as I was starting to get bored, the game started ramping up. So don't be alarmed by its slow start. Between some tricky moments in the later worlds and a whole "second quest" sort of situation that opens up once World 8 is complete, Super Mario 3D Land handily overcomes its early game doldrums and turns into a more engaging set of levels."